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ZaKlaus
Mafiascene Veteran Modder

Joined: 14 Jan 2014 Posts: 26 Location: Slovakia 50 Bank Notes
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Lost Heaven Multiplayer
Overview:
Lost Heaven MP is unofficial modification for Mafia: The City of Lost Heaven. It brings playing with other players, racing, walking in the streets and shooting around. MP allows to play with custom gamemodes written in Squirrel. What about fighting in clubs, driving around city or just going around? Boring? Forget it, you can do these things with your friends or new people, creating families and groups, stopping everybody on the road, racing, shooting, smiling, everything!
Features:
- Up to 100 players on server
- Synced: players, weapons, vehicles...
- No game files were harmed.
- Support of custom gamemodes written in Squirrel scripting language
- Support of custom server browsers and Master Server API
- Lot of interesting things are coming!
- Multiplayer is running on any Mafia version.
Links:
Website: http://lh-mp.eu
Youtube: http://www.youtube.com/channel/UCYqkdDDcrAbbkeCTkjQsYew
Twitter: https://twitter.com/lostheavenmp/
Twitch: http://twitch.tv/romop5/
Facebook: https://www.facebook.com/pages/Lost-Heaven-Multiplayer/181655515376030
Media:
Gameplay Vídeo
Last edited by ZaKlaus on Sun Jan 06, 2019 7:31 am; edited 5 times in total |
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lightingft
Junior Member


Joined: 04 Jan 2014 Posts: 86 Location: Lithuania 18 Bank Notes
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Squirrel? Is it the 'Mafia Game' scripting language, that we all know and use, as in the default Mafia 1 language, or is it a different one? Didn't really understand.
Nevertheless awesome mod. I support this! |
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Muggy
Site Staff


Joined: 05 Jan 2005 Posts: 1017 Location: Sydenham London 278080 Bank Notes
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A big welcome to Mafia Scene ZaKlaus
This multiplayer will be a boost for the site and
hopefully draw people in, along with other things
as well of course.
*PS: saw the trailer, thought it was awesome* _________________
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ZaKlaus
Mafiascene Veteran Modder

Joined: 14 Jan 2014 Posts: 26 Location: Slovakia 50 Bank Notes
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lightingft wrote: | Squirrel? Is it the 'Mafia Game' scripting language, that we all know and use, as in the default Mafia 1 language, or is it a different one? Didn't really understand.
Nevertheless awesome mod. I support this! |
Squirrel is our choice, because MP doesn't use mission scripts. There would be problems with using same script on every computer, so better solution is calling engine functions with Squirrel directly. For ex. Mafia 2 uses Lua as scripting lang (as far I know), but M2MP developers decided to use Squirrel, too.
Don't worry, Squirrel is easy  |
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lightingft
Junior Member


Joined: 04 Jan 2014 Posts: 86 Location: Lithuania 18 Bank Notes
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ZaKlaus wrote: | lightingft wrote: | Squirrel? Is it the 'Mafia Game' scripting language, that we all know and use, as in the default Mafia 1 language, or is it a different one? Didn't really understand.
Nevertheless awesome mod. I support this! |
Squirrel is our choice, because MP doesn't use mission scripts. There would be problems with using same script on every computer, so better solution is calling engine functions with Squirrel directly. For ex. Mafia 2 uses Lua as scripting lang (as far I know), but M2MP developers decided to use Squirrel, too.
Don't worry, Squirrel is easy  |
Sweet. It'll be great practice I guess. Can't wait for MP!  |
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ZaKlaus
Mafiascene Veteran Modder

Joined: 14 Jan 2014 Posts: 26 Location: Slovakia 50 Bank Notes
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News:
Our website is under construction. We are moving to a new server. This can take a few days. |
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ZaKlaus
Mafiascene Veteran Modder

Joined: 14 Jan 2014 Posts: 26 Location: Slovakia 50 Bank Notes
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ZaKlaus
Mafiascene Veteran Modder

Joined: 14 Jan 2014 Posts: 26 Location: Slovakia 50 Bank Notes
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lostinmafia_heavenMS
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Joined: 02 Mar 2013 Posts: 142
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Great work ZaKlaus! I can't wait for this to take off. Loving the improvements.  |
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AsaSK
Mafiascene Veteran Modder


Joined: 24 Feb 2013 Posts: 815 Location: London, England 13073 Bank Notes
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lostinmafia_heavenMS wrote: | Great work ZaKlaus! I can't wait for this to take off. Loving the improvements.  |
When it does there will be about 50 of us running around Lost Heaven, like the characters in the game really came to life!
ZaKlaus, will you be able to play certain animations by typing them in? "Gest04.i3d", "NudaStativ.i3d", etc. _________________
The official Mafioso Mod thread |
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linukkis
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Joined: 06 Mar 2013 Posts: 612 Location: Lithuania 1433 Bank Notes
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Oh boy oh boy oh boy!!! So excited about this!  |
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Romop5
Mafiascene Veteran Modder


Joined: 14 Jan 2014 Posts: 13 Location: Brno 29 Bank Notes
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AsaSK: Currently it's only possible to play animation, which is in our native array (therefore has ID). Maybe I will make second way how to play anims via anim name. |
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ZaKlaus
Mafiascene Veteran Modder

Joined: 14 Jan 2014 Posts: 26 Location: Slovakia 50 Bank Notes
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No thanks to me.
All that great work is done by Romop5, thank just him
I feel guilty when somebody thanks me for nothing.  |
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Mr Robville
Mafiascene Veteran Modder


Joined: 11 Sep 2006 Posts: 605 Location: Dutchland 255968 Bank Notes
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It is these kinds of mods that inspire me to learn how to program. I don't have a single clue on how you guys pull this off. Adding new functions to an existing game and knowing how the core programming works... It's mind boggling. I wouldn't even know where to start.
I've once played the old Mafia MP mod (The one by MadKilla) a few years ago with Cukier. It was really special to be playing the game I've always experienced offline suddenly online. Unfortunately it was far from completion and had many bugs.
I'm glad you guys are finally doing it!
Btw, is there much custom content needed inside the Scene2.bin, or would it be rather easy to create your own custom MP maps? (Definitely not a hint to a MP Titanic map ) _________________
www.robville.net |
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ZaKlaus
Mafiascene Veteran Modder

Joined: 14 Jan 2014 Posts: 26 Location: Slovakia 50 Bank Notes
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Yes, I've played that Mafia:MP too. It was good job done in that years.
At this moment, custom maps aren't officially supported but it isn't hard to play custom maps actually. Cukier and I tried racemap from Fair Play mission for example. It was working . |
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