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Object draw distance / Vykreslení objektu
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lukiscz

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PostPosted: Sun Sep 08, 2013 8:01 am    Post subject: Object draw distance / Vykreslení objektu Reply with quote

CZ
Zdravím, mám takový problém s vykreslením objektu. Mám sice velký objekt, ale ostatní velké, i větší objekty se vykreslují na větší vzdálenost, než ten můj.

ENG
Hello, I have problem with object draw distance. I have a large object, but other large, even larger objects are seen at a longer distance than mine.

Video
> Watch video here <

I hope someone can help me Wink
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Revan31

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PostPosted: Sun Sep 08, 2013 10:55 am    Post subject: Object draw distance / Vykreslení objektu Reply with quote

SK
Tento istý problém som mal aj ja. Nakoniec mi stým pomohol djbozkosz. Takže vďaka patrí jemu! Sú dva spôsoby ako to spraviť.

1. Spraviť v ZM LODy, čo ale zvýši kapacitu scene.4ds / model.4ds i keď v tvojom prípade len o pár kB.

2. Použiť HEX a vymazať pri danom objekte jeho LOD radio.

Používam druhú metódu. Myslím že je lepšie keď má model alebo scene.4ds menšiu kapacitu. Ak chceš vedieť viac pošli mi súkromnú správu. (PM)

EN
For others. If you want know about fixing this problem let mi know I can translate my reply.
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lukiscz

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PostPosted: Sun Sep 08, 2013 11:36 am    Post subject: Re: Object draw distance / Vykreslení objektu Reply with quote

Revan31 wrote:
SK
Tento istý problém som mal aj ja. Nakoniec mi stým pomohol djbozkosz. Takže vďaka patrí jemu! Sú dva spôsoby ako to spraviť.

1. Spraviť v ZM LODy, čo ale zvýšI kapacitu scene.4ds / model.4ds I keď v tvojom prípade len o pár kB.

2. PoužIť HEX a vymazať pri danom objekte jeho LOD radio.

Používam druhú metódu. Myslím že je lepšie keď má model alebo scene.4ds menšiu kapacitu. Ak chceš vedieť viac pošli mi súkromnú správu. (PM)

EN
For others. If you want know about fixing this problem let mi know I can translate my reply.


V ZM jsem celkem jelito, není nějakej tutorial jak udělat v ZM LODy? Smile
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PostPosted: Sun Sep 08, 2013 11:44 am    Post subject: Object draw distance / Vykreslení objektu Reply with quote

Simple Solution:
You can add "distance models" in Zmodeler.

Create 2 copys of your model and Name it NAME:1 NAME:2

Example:



ingame example:



Regards
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lukiscz

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PostPosted: Sun Sep 08, 2013 12:16 pm    Post subject: Re: Object draw distance / Vykreslení objektu Reply with quote

Ventilator wrote:
Simple Solution:
You can add "distance models" in Zmodeler.

Create 2 copys of your model and Name it NAME:1 NAME:2

Example:



ingame example:



Regards

It works, thank you very much! Smile
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MatteoCapoletti

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PostPosted: Sun Sep 08, 2013 2:38 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

En: Well done Ventilator

Some bigger objects also have two models already (like the bridges in the countryside. One is for long view and one is for close viewing, if you stack them in the same place, you see them close and far away

I ran into that problem when I was making San Francisco and I could not understand which one to use....I had to use them both!

Good Luck

CZ
Výborně ventilátoru

Některé větší Objekty mají také dva modely již (jako mosty v přírodě. Jedním z nich je vážný pohled a jeden je pro úzkou prohlížení, pokud jste vyskládat na stejném místě, můžete vidět blízko a daleko

Narazil jsem na tento problém, když jsem dělal San Francisco a nemohl jsem pochopit, který z nich použít .... musel jsem použít oba!

Hodně štěstí
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PostPosted: Sun Sep 08, 2013 10:30 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

I do all my LOD:1 copies in Max, Zmod sometimes creates copies which, in-game, are off centre - sometimes up to 2 metres beside the main model.
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lukiscz

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PostPosted: Mon Sep 09, 2013 1:00 pm    Post subject: Re: Object draw distance / Vykreslení objektu Reply with quote

AsaSK wrote:
I do all my LOD:1 copies in Max, Zmod sometimes creates copies which, in-game, are off centre - sometimes up to 2 metres beside the main model.
Yes, I have it off centre. How to move it to centre, please? Wink
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PostPosted: Mon Sep 09, 2013 1:10 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

In Zmod, select 'Modify', 'Move' and select whichever axis you want to move it on.
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PostPosted: Mon Sep 09, 2013 2:38 pm    Post subject: Re: Object draw distance / Vykreslení objektu Reply with quote

lukiscz wrote:
AsaSK wrote:
I do all my LOD:1 copies in Max, Zmod sometimes creates copies which, in-game, are off centre - sometimes up to 2 metres beside the main model.
Yes, I have it off centre. How to move it to centre, please? Wink



After copying the model it´s important to center it´s axis again befor exporting to 4DS.
Sometimes zmodeler Move axis away while copying.
When the axis is centered correctly everything looks ok in the game.
Also when the model was rotated in Zmodeler the game will rotate it back along it´s axis. Impossible

After rotating in Zmodeler reset it´s axis and center it again.

Regards
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lukiscz

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PostPosted: Wed Sep 11, 2013 7:16 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

Watch my video! Very happy >> Watch here =) <<
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MatteoCapoletti

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PostPosted: Wed Sep 11, 2013 7:52 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

Nice work!
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lukiscz

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PostPosted: Wed Sep 11, 2013 8:00 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

It would be awesome to have multiplayer in this game Smile
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Mnich

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PostPosted: Wed Sep 11, 2013 8:15 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

Very nice piece of highway, Lukiscz Smile

lukiscz wrote:
It would be awesome to have multiplayer in this game Smile


It's a dream of many people, but it seems impossible to do Sad
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lukiscz

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PostPosted: Wed Sep 11, 2013 8:57 pm    Post subject: Object draw distance / Vykreslení objektu Reply with quote

Thanks Smile Why impossible?
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