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djbozkosz
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 102 Location: Czech Republic 1880 Bank Notes
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Some screens from draft:
First 4ds testing:
Pre alpha version:
 _________________
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RubyDragon949
Mafiascene Veteran Modder


Joined: 24 Feb 2013 Posts: 106 Location: Norfolk, England. 752 Bank Notes
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Wow, Boz, this looks awesome Keep up the good work.
Care to share a little info on what we can expect from this wonderful looking tool?
Regards
*Ruby* _________________
The Commission Mod
The Robbery Mod
The Gangster Life Mod
Regards
*Ruby* |
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djbozkosz
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 102 Location: Czech Republic 1880 Bank Notes
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I would like to create some usable tool in this summer without switching between MWE, BSV, DCED, CHE, ROE, Zmodeler, ... etc. _________________
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AsaSK
Mafiascene Veteran Modder


Joined: 24 Feb 2013 Posts: 824 Location: London, England 13597 Bank Notes
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AsaSK
Mafiascene Veteran Modder


Joined: 24 Feb 2013 Posts: 824 Location: London, England 13597 Bank Notes
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Sector editing would be brilliant I agree, but what are render hints Darren?
I've seen them occasionally in cache.bin/Mafia Editor and I'm curious.. _________________
The official Mafioso Mod thread |
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djbozkosz
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 102 Location: Czech Republic 1880 Bank Notes
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Mnich
Site Staff


Joined: 05 Mar 2013 Posts: 263 Location: Poland 47073 Bank Notes
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This is gonna be a very useful tool.
Good work  |
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AsaSK
Mafiascene Veteran Modder


Joined: 24 Feb 2013 Posts: 824 Location: London, England 13597 Bank Notes
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Looks fantastic! Does it render the sky and have lightmapping support? (To show lightmaps, not make them)
Also, what functions are currently implemented/work? _________________
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Mr Robville
Mafiascene Veteran Modder


Joined: 11 Sep 2006 Posts: 605 Location: Dutchland 255968 Bank Notes
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I piss myself everytime I see this tool. It's going to help so much!
It reminds me of the CryEngine SDK.
Regarding Darren's question, does it include sector creation and editing?
I love the splash screen btw. _________________
www.robville.net |
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djbozkosz
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 102 Location: Czech Republic 1880 Bank Notes
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Yes, I want to include all functions from my 4ds Manager, eg. sector creation, morph, billboard and mirror conversions, etc...
But now it is only pre-alpha version with load functions to open 4ds or mission.
Write all functions also with full scene2.bin support takes a lot of time.
First of all I want to optimize renderer because now rendering is tooo slow. _________________
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Mr Robville
Mafiascene Veteran Modder


Joined: 11 Sep 2006 Posts: 605 Location: Dutchland 255968 Bank Notes
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If your programming is going to be just as flawless as the layout looks (as I'm sure you will) this tool is going to be amazing once done.
Btw, I was looking at your website and noticed this page:
http://www.djbozkosz.wz.cz/index.php?id=6
Is that your school that you replicated? It looks awesome! _________________
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djbozkosz
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 102 Location: Czech Republic 1880 Bank Notes
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Yes, it was my old graduation project according to the model of high school where I studied  _________________
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djbozkosz
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 102 Location: Czech Republic 1880 Bank Notes
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Standard rendering:
Object picking technique:
 _________________
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djbozkosz
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 102 Location: Czech Republic 1880 Bank Notes
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Some repetitive screenshot:
And multitexturing support:
alpha mapping,
smoothed color key,
environment mapping,
emission lighting,
etc...
 _________________
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Mr Robville
Mafiascene Veteran Modder


Joined: 11 Sep 2006 Posts: 605 Location: Dutchland 255968 Bank Notes
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It keeps getting better and better! keep up the amazing job!  _________________
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