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The Titanic Mod
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Mr Robville

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PostPosted: Tue Sep 13, 2016 7:19 pm    Post subject: The Titanic Mod Reply with quote

Thanks! Very happy

Haha yeah, not to mention the part whey I say the mod isn't "fisished yet"
When I look back at my early use of the English language it's almost cringeworthy. But I'm glad to have improved overtime. On the Shipsim forums, my posts go back to about 2007. Not only did I suck at English, I was an annoying little twat as well worth slapping in the face if I could go back in time. Laughing




Well, I hope Bethesda is using a new engine around that time. Sticking out tongue
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MatteoCapoletti

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PostPosted: Tue Sep 13, 2016 10:00 pm    Post subject: The Titanic Mod Reply with quote

Truly epic, a labor of love.

Applause Applause Applause Applause Applause Applause Applause Applause Applause Applause Applause Applause

I am trying but the words will not come. I think I am simply in awe
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linukkis

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PostPosted: Wed Sep 14, 2016 5:28 pm    Post subject: The Titanic Mod Reply with quote

It's so wonderful, Mr. Rob! I can't even describe how respectful I am towards your work. What you're doing is so impressive. Like Matteo, I just can't find the words to express my thoughts and support. Applause

Your name is written in gold letters in the history of Mafia, Rob, and your mod is in a class of its own. Way to go and best of luck!
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AsaSK

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PostPosted: Thu Sep 15, 2016 9:06 am    Post subject: The Titanic Mod Reply with quote

when release date?
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MatteoCapoletti

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PostPosted: Thu Sep 15, 2016 10:32 pm    Post subject: Re: The Titanic Mod Reply with quote

AsaSK wrote:
when release date?


LOL its in the video 2723 or some such date
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PostPosted: Fri Sep 16, 2016 9:22 am    Post subject: The Titanic Mod Reply with quote

It's always inspiring and great to see passion like this, you sir just take it to a new level, 10 years is a long time.

It's so awesome to think all this is done with that 02' game we all hold so dear.
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MatteoCapoletti

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PostPosted: Fri Sep 16, 2016 8:48 pm    Post subject: The Titanic Mod Reply with quote

BTW Great 2016 pick Smile
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Mr Robville

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PostPosted: Thu Sep 29, 2016 8:26 pm    Post subject: The Titanic Mod Reply with quote

Thanks a lot guys! I really appreciate it. Very happy

@AsaSK


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Mr Robville

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PostPosted: Wed Jan 18, 2017 1:16 pm    Post subject: The Titanic Mod Reply with quote

And so it is 2017 already.
Looking back at the progression made in 2016 which is..... eh...... hmmm.... not that much... Thinking

So what's happening?

Is 2017 going to be just as quiet as 2016?
Well I sure as hell hope not. Fortunately I have a plan as I found out what went "wrong".
First of all, I spent quite some time last year being involved with various Titanic projects that used 3D models from this mod. When one project got completed, the next one mailed me. I'm still in the last stages of preparing assets for a last client which fortunately involves an optimization process that was required for this mod anyway. After this is done, I'll no longer accept offers to work with 3rd parties. (Unless they are cousins of Bill Gates of course).

Secondly, I'm in the process of working out an agreement with my current job to take a few weeks off throughout the year as unpaid leave. This allows me to work fulltime on this mod for small stretches without any interference. It should allow for a lot more productive time compared to working in late hours after work. I only need to point out which weeks I want to take off exactly. When a date is set, I'll announce it here. During those weeks I want to post an update at the end of every day.

So what's on the schedule then?
Like I mentioned, the last few assets are being optimized for in-engine use. (only the pool area left).
Once this is sent to the client I can dedicate my attention back to this project again. I'm thinking of scrapping a few more areas from the list (sue me) that are non essential to the storyline. These can always be added later if necessary. I feel that this way I can spend more time on the important areas and save a lot of production time due to the extra work it would otherwise require.

After the assets are sent, I shall proceed modelling the corridors while slowly implementing all finished areas into the game one by one.
For the latter, I may need a hand of someone here who has some experience with converting interior areas. I do need to refine my workflow better for this to work, but I was just wondering in advance if anyone's willing to help out. Due to the non-disclosed nature of these models, I can only hand them over to known modders here on Mafiascene.
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linukkis

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PostPosted: Wed Jan 18, 2017 3:24 pm    Post subject: The Titanic Mod Reply with quote

I read your post, Mr Rob, and I can safely say that you're the most devoted fan Mafia's ever seen.

Every time I read your posts on this topic (and others) makes me remember how I admire your passion for this wonderful game,
passion which is true in its nature and which is inseparable from you.

I think the work that you're doing, The Titanic Mod, is something unprecedented and absolutely fantastic. Wish you best of luck! Smile
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Mr Robville

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PostPosted: Fri Jan 20, 2017 5:26 pm    Post subject: The Titanic Mod Reply with quote

Thanks a lot linukkis!

The support I'm still getting from a handful of people is what pretty much continues my drive to work on this. So it means a lot reading this. Very happy
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PostPosted: Fri Jan 20, 2017 7:04 pm    Post subject: The Titanic Mod Reply with quote

thank you for all your great work. look forward to playing your mod one day and will wait patiently for that day.
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SLON

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PostPosted: Fri Jan 20, 2017 10:41 pm    Post subject: Re: The Titanic Mod Reply with quote

Mr Robville wrote:
The Kjellman LMG is the only automatic machine gun that existed (read manufactured) before 1912.

The first portable light machine gun was a Madsen Model 1902.
But this is so, by the way.
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