FAQFAQ    Board RulesBoard Rules    SearchSearch    LotteryLottery    RouletteRoulette    UsergroupsUsergroups
     RegisterRegister  ProfileProfile    Log in to check your private messagesLog in to check your private messages    Shop    Log inLog in 
View posts since last visitView your postsView unanswered posts

Updated 4ds plugin for 3ds Max (by pudingus)

 
Post new topic   Reply to topic    Mafiascene.com Forum Index -> Mafia Mods
View previous topic :: View next topic  
Author Message
pudingus

New Member
New Member


Joined: 20 May 2019
Posts: 6
Location: Czech Republic
15 Bank Notes
Items

PostPosted: Tue Jun 23, 2020 7:23 am    Post subject: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

Just posting my work so far. Until Duelist releases his own version.

https://github.com/pudingus/mafia-4ds-import-export

First public release was on May 14

Last edited by pudingus on Sun Jun 28, 2020 10:11 pm; edited 4 times in total
Back to top
View user's profile Send private message MSN Messenger
MrSpudnik

Junior Member
Junior Member


Joined: 31 Oct 2015
Posts: 50
Location: Ukraine
109 Bank Notes
Items

PostPosted: Tue Jun 23, 2020 2:49 pm    Post subject: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

Why is it always created for 3ds Max, but never for Blender? Due to the fact that code is easier there than Python?
_________________

Back to top
View user's profile Send private message Visit poster's website
pudingus

New Member
New Member


Joined: 20 May 2019
Posts: 6
Location: Czech Republic
15 Bank Notes
Items

PostPosted: Tue Jun 23, 2020 6:31 pm    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

MrSpudnik wrote:
Why is it always created for 3ds Max, but never for Blender? Due to the fact that code is easier there than Python?


I can't tell you if its easier, never made an addon for Blender. The reason why this is for 3ds Max is because I started with fixing Mr F scripts. I wanted to export Guliano Bridge with transparent textures, which it didn't support. Then I wanted to edit sectors, so I added that. After that it was just easier to keep updating it than making something new. Now there is almost nothing left from the original code.
Back to top
View user's profile Send private message MSN Messenger
djbozkosz

Mafiascene Veteran Modder
Mafiascene Veteran Modder


Joined: 06 Mar 2013
Posts: 101
Location: Czech Republic
1878 Bank Notes
Items

PostPosted: Tue Jun 23, 2020 6:40 pm    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

MrSpudnik wrote:
Why is it always created for 3ds Max, but never for Blender? Due to the fact that code is easier there than Python?


Answer: https://discord.com/channels/402098213114347520/517494532162453505/724345940864925706.
_________________

Web | Youtube | Developer at Hangar 13 Games (2K Czech)
Back to top
View user's profile Send private message Visit poster's website
Duelist

Member
Member


Joined: 06 Nov 2016
Posts: 135
Location: Poland
276 Bank Notes
Items

PostPosted: Sat Jun 27, 2020 3:58 pm    Post subject: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

I like your scripts better, they are nicely structured. Mine are exactly what they are - someones first "coding" experience.
Back to top
View user's profile Send private message
pudingus

New Member
New Member


Joined: 20 May 2019
Posts: 6
Location: Czech Republic
15 Bank Notes
Items

PostPosted: Sat Jun 27, 2020 5:39 pm    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

Duelist wrote:
I like your scripts better, they are nicely structured. Mine are exactly what they are - someones first "coding" experience.

Don't let that discourage you, you've made more progress than me
Back to top
View user's profile Send private message MSN Messenger
huckleberrypie

Member
Member


Joined: 08 Aug 2014
Posts: 171

351 Bank Notes
Items

PostPosted: Sun Jun 28, 2020 2:55 am    Post subject: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

Is this stable enough for importing and exporting custom cars into the game? And weapons for that matter since I'd like to have a Half-Life crowbar mod lol.
Back to top
View user's profile Send private message
pudingus

New Member
New Member


Joined: 20 May 2019
Posts: 6
Location: Czech Republic
15 Bank Notes
Items

PostPosted: Sun Jun 28, 2020 8:58 am    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

huckleberrypie wrote:
Is this stable enough for importing and exporting custom cars into the game? And weapons for that matter since I'd like to have a Half-Life crowbar mod lol.

Yes
Back to top
View user's profile Send private message MSN Messenger
huckleberrypie

Member
Member


Joined: 08 Aug 2014
Posts: 171

351 Bank Notes
Items

PostPosted: Sun Jun 28, 2020 11:16 pm    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

pudingus wrote:
huckleberrypie wrote:
Is this stable enough for importing and exporting custom cars into the game? And weapons for that matter since I'd like to have a Half-Life crowbar mod lol.

Yes

That's good to know.
Back to top
View user's profile Send private message
Smelson

Junior Member
Junior Member


Joined: 06 Feb 2018
Posts: 25

53 Bank Notes
Items

PostPosted: Mon Jun 29, 2020 10:44 am    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

Pudingus, are you going to do the 5DS plugin for 3ds max?
Back to top
View user's profile Send private message
pudingus

New Member
New Member


Joined: 20 May 2019
Posts: 6
Location: Czech Republic
15 Bank Notes
Items

PostPosted: Mon Jun 29, 2020 7:26 pm    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

Smelson wrote:
Pudingus, are you going to do the 5DS plugin for 3ds max?

Probably not
Back to top
View user's profile Send private message MSN Messenger
Smelson

Junior Member
Junior Member


Joined: 06 Feb 2018
Posts: 25

53 Bank Notes
Items

PostPosted: Tue Jun 30, 2020 5:09 am    Post subject: Re: Updated 4ds plugin for 3ds Max (by pudingus) Reply with quote

pudingus wrote:
Smelson wrote:
Pudingus, are you going to do the 5DS plugin for 3ds max?

Probably not

Uhh, okay. I wanted to test some motion capture.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Mafiascene.com Forum Index -> Mafia Mods All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group

Generation Time: 0.043 | Queries: 18