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zdenda55
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Joined: 30 Sep 2017 Posts: 46 Location: Czech Republic 59 Bank Notes
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Hello, How can I move sector? I know it must be position 0 and rotation 0 and scale 0. How do I move them?
Thanks for every reply. |
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ASM.
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Joined: 10 Jan 2014 Posts: 327
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I wrote a CLI tool for that for GOLOD55 many years ago to help him merge mission interiors into his CityBars map. However it's far from user friendly and also requires you to toy around with a hex editor.
I think currently your best bet is to simply create the sector in the right spot from the get go. |
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zdenda55
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Joined: 30 Sep 2017 Posts: 46 Location: Czech Republic 59 Bank Notes
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And how can I create right spot? I´m making models with Sketchup then I import them to Zmodeler and I do a sector. I place it on map but its on 0,0,0. It´s somewhere in Hoboken I think and I want o place it in Little Italy. I tried to move sector in zmodeler to position, but it´s so inaccurate and hard. Is there any way to do it easier? Thanks for every reply. |
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Revan31
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Joined: 07 Mar 2013 Posts: 35 Location: Slovakia 85 Bank Notes
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zdenda55 wrote: | And how can I create right spot? I´m making models with Sketchup then I import them to Zmodeler and I do a sector. I place it on map but its on 0,0,0. It´s somewhere in Hoboken I think and I want o place it in Little Italy. I tried to move sector in zmodeler to position, but it´s so inaccurate and hard. Is there any way to do it easier? Thanks for every reply. |
Why don't you create a sector attached to the model? This technique was used in MadeMan modification made by Vapno92.
There is also a tutorial how to create a sector on djbozkosz web side.
Once you do that, I think you have to make some movevement with the sector inside MWE.
This will cause displaying a sector inside DCED. |
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ASM.
Mafiascene Veteran Modder


Joined: 10 Jan 2014 Posts: 327
677 Bank Notes
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zdenda55 wrote: | And how can I create right spot? I´m making models with Sketchup then I import them to Zmodeler and I do a sector. I place it on map but its on 0,0,0. It´s somewhere in Hoboken I think and I want o place it in Little Italy. I tried to move sector in zmodeler to position, but it´s so inaccurate and hard. Is there any way to do it easier? Thanks for every reply. |
I take it you use boz' 4ds Manager to create the sectors? If I understand the process correctly, it creates sectors by converting regular mesh objects. What I mean is to put the source mesh object to the desired worldspace location (in ZModeler for example) before performing the actual conversion. |
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zdenda55
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