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What did the patches actually change?

 
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AsaSK

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PostPosted: Sun Jun 03, 2018 2:44 am    Post subject: What did the patches actually change? Reply with quote

I've installed the GOG version of Mafia (1.3) on my laptop so I can mod cross-platform, and I got curious as to what specific changes were actually made with each of these patches. Over the years I've seen lots of general information about sound support, graphics support, making the race mission harder (1.1), etc, but I haven't been able to see which specific textures, sounds, and other bits were added/modified with each update.

Does anyone know any of these specifics? It would just be interesting to find out, really.
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Muggy

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PostPosted: Sun Jun 03, 2018 6:02 am    Post subject: What did the patches actually change? Reply with quote

You might find this interesting regarding
the patches for Mafia CoLH.
what version there is a link in that topic to
an old tutorial to find out what version
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Hunter

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PostPosted: Sun Jun 03, 2018 7:46 am    Post subject: What did the patches actually change? Reply with quote

Us simple forum folk don't know that kind of detail Sticking out tongue

All I can supply is useless tips like check the patch files. Also, there seems to be something in there regarding copy protection, which might be because changing files required it to be updated. Thoroughly useless paragraph, this.

Actual data is of course in a8.dta, but other than specific files like BMPs, logic behind that data is so far beyond the layman, Vavra knows what it all means.

Also I happen to like this topic

I noted the patch includes a new version of setup.exe, so you can compare those. As I recall the surround sound or dolby was removed or something due to problems. I always hated that stuff anyway, so...I paid little attention to it.
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