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Hunter
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Joined: 21 Mar 2013 Posts: 287
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I want to change something in the controls. By default. I assume it's in Game.exe. Now of course we can EDIT these settings in a profile, but...that doesn't accomplish what I want, not that I know where these settings are stored.
I know nobody knows, I just like hearing myself talk  |
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brokenneedlecaa76
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Joined: 25 Jan 2016 Posts: 125
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could you elaborate on what it is you want to change specifically? If all else fails you can install a controller and a program like xpadder. I've used it now for years, set up multiple different tricks and combos to play the game with less frustration.I had a question a while ago about different controls as well that are published in the manual; quick turn around for example. i can't get it to work even using only keyboard and default settings; is this sort of what you were asking about. |
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Hunter
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I want to change the default transmission state to M. |
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brokenneedlecaa76
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M as in always manual transmission, no more automatic. Is this what you want? |
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Hunter
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Yes...
Quote: | Sorry, your post is too short. Please ensure its long enough to contribute something worthwhile to our forums! |
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ASM.
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Joined: 10 Jan 2014 Posts: 153
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For v1.0 patch
Code: |
.text:004CBAD2 mov [esi+0ADBh], bl
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(file offset CBAD2) to write 1 instead of 0 like it currently does, for example by writing 0x86 to 004CBAD3 with CheatEngine. You can also patch Game.exe on disk to make the change permanent.
For v1.2 use 005940D3/001940D3 instead.
I can also integrate this patch in Patcher if you want.  |
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Hunter
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You've got to be kidding me! I can't find any of that in a hex editor.  |
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ASM.
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Go to offset CBAD3 (v1.0)/1940D3 (v1.2). You should see 9E there which you need to replace with 86.
(That's assuming you have an unpacked Game.exe I might add. If you're using the original Game.exe from the retail disc or Steam release you either need to resort to in-memory patching via CheatEngine or replace the Game.exe with an unpacked version.) |
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Hunter
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I don't suppose you have information for 1.1...
All offsets end in 0. |
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ASM.
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1.1?
That would be 193B33 then. |
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Hunter
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I still don't know what to do. All offsets end in 0.
picture |
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ASM.
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Ah I see. Looks like your hex editor opens the PE sections individually so the start of .text is at 0 rather than 1000. This means the offset you're looking for is 192B33. |
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Muggy
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not sure if this helps but when I use
the hex editor to remove the fuel
and other guages press Ctrl+F to
search under hex for the numbers.
you could try doing that by inserting
the number ASM has given you, bearing
in mind that it will be split in groups of two
e.g. 19 2B 33  _________________
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Hunter
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Moving on...
Is there some way to repack game.exe? I can't overwrite files in the existing .exe, I already tried that. |
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ASM.
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Hunter wrote: |
Moving on...
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As in "Yep, found it." or "Nope, I'll do something else."?
Hunter wrote: |
Is there some way to repack game.exe? I can't overwrite files in the existing .exe, I already tried that.
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I don't have any experience with HxD but I'd expect that simply hitting Save should do the job.
Does HxD allow to open *.exe files as raw binary files without interpretation? If so, try this instead. Keep in mind that the offset to look for is then 193B33 again.
Muggy wrote: |
not sure if this helps but when I use
the hex editor to remove the fuel
and other guages press Ctrl+F to
search under hex for the numbers.
you could try doing that by inserting
the number ASM has given you, bearing
in mind that it will be split in groups of two
e.g. 19 2B 33
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This would most likely yield incorrect results as 192B33 denotes an offset here and not a byte sequence that appears in the *.exe somewhere. An unambiguous byte sequence to look for for the instruction mentioned above is
889EDB0A0000899EAC0A0000C786B00A000018020000 for example. |
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