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Changing Light for Freeride

 
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SooperK

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PostPosted: Sun Feb 18, 2018 6:08 am    Post subject: Changing Light for Freeride Reply with quote

Been playing around with the editor for a while now and can't seem to get this figured out. I'm trying to make the lighting of Freeride look as it does in the farm mission (dark but not night). I have already added in the cloudy sky for the backdrop sector (O_m___2.i3d is the model), but how do I change the lighting on the primary sector? Does this have anything to do with the omni sector (not sure what that is exactly). For the rain would I have to use Bscript? Thanks in advance.
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ASM.

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PostPosted: Mon Feb 19, 2018 1:04 am    Post subject: Changing Light for Freeride Reply with quote

Remove all ambient, directional and fog lights that affect Primary sector and Backdrop sector and export/import the corresponding lights from mise09-prejimka using DC||ED/Dnctractor. After you've imported the lights in freeride, delete and rebuild lightmaps with MWE.

For the rain part you need to add a script that setups the weather system accordingly. You can use the zmena_pocasi2 script as reference.
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