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Firefox3860
Junior Member


Joined: 23 Aug 2014 Posts: 43 Location: The Russian Federation, Samara 99 Bank Notes
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Hello everyone I would like to present a mod that unites the city and the countryside. Now between them you can freely move without loading. +Two country roads from the console version are open.
Also added the following locations:
- Clark's Motel
- Salieri's Bar with garage
- Lost Heaven Racing Circuit
- Tom's house in Oakwood, in which you can save
- Service station in Down Town
Locations are not yet very lively, but then, perhaps, will become so.
A few more interesting things
A train travels by rail in Hoboken. On it you can ride through the countryside to the motel and back.
You can walk and drive by car on the overground metro tracks. Springboards from Freeride Extreme are inserted.
Street lighting is changed, made new quality lightmaps the entire city and the countryside.
I express my gratitude to those who helped me in creating the mod:
GOLOD55 - for technical advice and provided console Krajina models.
Rinky-Dink - A human from another forum, who did a lot for the mod, with him we worked together on the transfer of locations.
[↓] v1.0 //25.04.2017

Last edited by Firefox3860 on Wed Apr 15, 2020 4:46 pm; edited 5 times in total |
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haista__
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Joined: 04 Jun 2014 Posts: 44 Location: Estonia 26 Bank Notes
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A few things:
The performance tanks. I get around 40fps in most areas.
The streets are quite empty.
Did you change car speeds? AI cars go really fast, and I seem to be accelerating quicker.
Also, I noticed an interesting bug/thing with Ralphie. I talked to him, he said he had an 80HP car, better than that V8. He then walked out, opened the gate, and walked in the middle of the street. He went south, over the Works Quarter-Central Island bridge. Then north, and he started crossing the giuliano bridge to New Ark. I gave up by then though.
The countryside portion is really great though, fantastic job  |
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Firefox3860
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Joined: 23 Aug 2014 Posts: 43 Location: The Russian Federation, Samara 99 Bank Notes
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Thank you.
The reason for the performance decline is not known to me. Quote: | The streets are quite empty. | Why? There are cars and pedestrians Quote: | Did you change car speeds? | Yes, I increased car speeds. I did not like that before they drove very slowly.
Such a thing with Ralph happens because I took his script from 10 mission and I have not edited it yet. But I also did not understand where he was going 
Last edited by Firefox3860 on Fri Mar 16, 2018 9:24 am; edited 1 time in total |
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haista__
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Joined: 04 Jun 2014 Posts: 44 Location: Estonia 26 Bank Notes
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I really don't like messing with car speeds, the vanilla ones are fine, in my opinion. |
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BillyOwens
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Joined: 04 Apr 2016 Posts: 14
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Wonderful work! I'm enjoying it very much! I've been waiting to try for a long time. Are you considering making a different version set at night, or with rain? That would be cool! |
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linukkis
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Joined: 06 Mar 2013 Posts: 591 Location: Lithuania 1393 Bank Notes
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This is an amazing modification, I love it! Especially those new countryside roads. One thing bugs me though: it's the speed limit of 40 mph. Could've been around 60-65 mph, because that's how fast everyone's going, even the cops, and if they see me doing 41 mph, all the sirens go off. The speeds I like, though. Even if traffic doesn't manage to make sharp turns  |
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Firefox3860
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Joined: 23 Aug 2014 Posts: 43 Location: The Russian Federation, Samara 99 Bank Notes
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Quote: | Are you considering making a different version set at night, or with rain? | I can not say exactly. While it is not planned, but maybe someday it will be Quote: | speed limit of 40 mph | With this limit nothing can be done |
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Firefox3860
Junior Member


Joined: 23 Aug 2014 Posts: 43 Location: The Russian Federation, Samara 99 Bank Notes
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version 1.1
In this version there are no new locations, it just fixes bugs and flaws, revealed in the previous one.
City music can be turned off and on by pressing the button HORN1. In the weapons shop you can buy a bomb. It is set and explodes when you press the button HANDBRAKE1
In the previous version there were performance problems, so I tried to improve the optimization.
[↓] v1.1 |
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silent_gxg
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Joined: 30 Aug 2015 Posts: 29
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Beautifull work.
Many thanks.
It's there any way to repair a damaged vehicle? Tried at Lucas but it was not posible. |
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Firefox3860
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Joined: 23 Aug 2014 Posts: 43 Location: The Russian Federation, Samara 99 Bank Notes
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You can repair a damaged vehicle at Lucas by paying $ 2000. In his service station in the right corner there is a place to repair the car. |
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Abradox
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Joined: 23 Jun 2014 Posts: 34
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zenosik
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Joined: 03 May 2015 Posts: 1
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Hello there.
I have just downloaded this mod. It is really good.
But there is really problem with traffic cars speed. I think it should be set to original values, because there are too many accidents on crossroads in the city and on the way to Oak Hill where we have many sharp turns.
Is there any way to edit it in scene2.bin? Or is it related to other file?
When I drive from Oak Hill to Hoboken, there are road works and road is closed. Is it intentional? |
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Firefox3860
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Joined: 23 Aug 2014 Posts: 43 Location: The Russian Federation, Samara 99 Bank Notes
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Hello. Quote: | there is really problem with traffic cars speed. | I know about this problem. in the next version it will be fixed. Quote: | Is there any way to edit it in scene2.bin? Or is it related to other file? | The speed of machines is recorded in the file road.bin. You can change it now with the special program. Quote: | When I drive from Oak Hill to Hoboken, there are road works and road is closed. Is it intentional? | Of course, deliberately. Did you think that the road blocked itself?  |
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lardt
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Joined: 18 Mar 2018 Posts: 5
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Amazing mod, really brilliant! for me, just being able to enter in salieri garage and other locations from missions i was already glad, but the cars are fast it messed up, there's 2 tram in the same time too, i was confused with it but it's really great job.
greetings! |
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Firefox3860
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Joined: 23 Aug 2014 Posts: 43 Location: The Russian Federation, Samara 99 Bank Notes
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lardt, thank you very much  |
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