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T3mas1
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Joined: 11 Jul 2015 Posts: 164 Location: Czech Republic 373 Bank Notes
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AMadeMan
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Joined: 23 May 2017 Posts: 347 Location: United States 461 Bank Notes
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Very cool! Thanks for the update. |
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T3mas1
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Joined: 11 Jul 2015 Posts: 164 Location: Czech Republic 373 Bank Notes
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Another breaktrhough!
Greavesy has achieved what was thought to be impossible. New collisions (created in Zmodeler) can now be fixed with his tool so they are basically 1:1 with Mafia 2s.
No bugs with collisions anymore! |
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T3mas1
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Joined: 11 Jul 2015 Posts: 164 Location: Czech Republic 373 Bank Notes
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In the past, it was thought that converting skinned models was rather impossible.
But it is possible, Sliderv2, a M2 youtuber, made a few skinned models and they do look great! He used Zmodeler 3.
Tommy:
Paulie:
Toy Story:
a robot:
a dog
Moreover, Greavesy has recently allowed us to add new translocators with his toolkit. Translocators are things such as rubbish bins, telephone boots, lamps, lights, billboards etc.
Szymon has written a wiki on translocators, it is very well written and also with screenshots.
Link to the wiki: https://github.com/Greavesy1899/Mafia2Toolkit/wiki/Translokator---Object-group-4
This is object group number 4, for other object groups look for pages on the right.
The map convert of LH is being updated. It is gonna be a big update. Almost all interiors from missions from M1 should be also available in M2 on the LH map. Agens has added already a lot of places that I exported for him. A few places like the Saliery's bar will be functional. Szymon is working on placing translocators on the map.
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newto
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Joined: 24 May 2019 Posts: 39
102 Bank Notes
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incredible. speechless. thank you for your great work |
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T3mas1
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Joined: 11 Jul 2015 Posts: 164 Location: Czech Republic 373 Bank Notes
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newto
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Joined: 24 May 2019 Posts: 39
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you make the impossible reality and then push past the impossible. Incredible work once more. thank you |
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news_mafia
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Joined: 02 Sep 2019 Posts: 1
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Super! Cool! Mafia: The City of Lost Heaven! Mafia II: Empire Bay!  |
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newto
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Joined: 24 May 2019 Posts: 39
102 Bank Notes
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love to run around in Lost Heaven !!!! is there a download available yet to do so? |
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T3mas1
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Joined: 11 Jul 2015 Posts: 164 Location: Czech Republic 373 Bank Notes
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@newto
A few versions of the mod have been already released, the new version is being finished now, I think it is worth waiting for the latest version, because there are so many enhancements and new things to see. You can download an older version, google this "The City of Lost Heaven Map v. 3.1.2" and download it from playground or game-mafia2 or another site, a quick note for non-Russian speakers: "скачать" means "download".
Keep in mind though, that this version 3.1.2 DOES NOT include any crash objects (lamps with light, trees from M2, bins etc.), neither does it include new materials with reflection as shown above and it doesn't not include many interiors + other things and features. The new version may be therefore worth waiting. Consider it for yourself whether it is worth waiting or better to play an older version right-away. I think the new version may be released within a month.
I have been seeing that youtubers finally find out about the mod and start making videos with the LH map mod, but unfortunately, they usually record the older versions, even when I told them, they would still record the older versions.
For youtubers, this information above is probably more relevant. |
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Bojeffries
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Joined: 10 Aug 2014 Posts: 32 Location: Godmanchester England 100 Bank Notes
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Brilliant progress, well done. |
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newto
Junior Member


Joined: 24 May 2019 Posts: 39
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You have outdone yourself once again. Thank you
i certainly will wait for the next release.I tried to install one of the versions into the game; problem being that it asked for several extensions i can't seem to find in the files when i tried to install/ use the material merger. The map for m1 showed up semi attached to the m2 map but it confused the heck out of me lol; none the less I was still impressed. Sadly though now that I tried to install it unsuccessfully, the tunnels are acting as elevators in one direction and a massive speed-bump in the other. I'll figure it out yet; in the mean time I just keep loving playing the game. Thanks again for all you do with the game |
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T3mas1
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Joined: 11 Jul 2015 Posts: 164 Location: Czech Republic 373 Bank Notes
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PtyIersworId
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Joined: 20 Jun 2014 Posts: 57
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This has absolutely blown me away. I never thought I would ever see a map expansion to Mafia II, let alone one with ALL OF Mafia: City of Lost Heaven in it, complete with destructible objects, reflections, lights, and sounds from Mafia II. This is absolutely mindblowing. I can't wait to play this mod, and I am looking forward to seeing more updates in the future!  |
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AMadeMan
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Joined: 23 May 2017 Posts: 347 Location: United States 461 Bank Notes
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I'm am simply stunned at how much progress this has made and good it looks. You guys have done an outstanding job!
I didn't think custom weapons were even possible for Mafia 2 modding.
I can hardly wait to see more breakthroughs. |
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