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Honza_B
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Joined: 19 Apr 2014 Posts: 26 Location: Czech Republic 1570 Bank Notes
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nilsavkege wrote: | I've figured out how to import the Mafia models into 3ds Max 2013. But how do I get the textures to show? |
Export of characters was the vexing thing here... As for the import, use the newest set of scripts for import (we have it in our tools folder, first page of this topic, but I’m not sure it’s the newest version, you’d have to do your research on that, still, the version uploaded will do) and link the textures. Either set the paths for the texture folder first (...\Mafia\maps) or use the Material Editor (press "M") to find the given texture(s) manually. If you still can’t see them in the viewport, you have to right-click the material thingy in the Material Editor and choose "Show Material in Viewport". Or am I missing something here?  |
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Lorenzitto
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Joined: 16 Mar 2014 Posts: 25 Location: Italy... 1086 Bank Notes
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Wonderful progress goin' there, I remember that mod with new re-rendered lightmaps of the levels, who made it? Boz? We should ask him to release some files to add them there. We should ask someone who can modify ls3d to try using multi-core of newer cpus for better performance, game is still lock'd to 63 fps too... |
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AMadeMan
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Joined: 23 May 2017 Posts: 148 Location: United States 174 Bank Notes
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I think Boz is busy at Madfinger Games, so I'm not sure if he will be able to help.
He's amazing at modding Mafia though, and his Boz mod is incredible, but he might be too busy at least at the moment. |
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Honza_B
Junior Member


Joined: 19 Apr 2014 Posts: 26 Location: Czech Republic 1570 Bank Notes
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Lorenzitto wrote: | Wonderful progress goin' there, I remember that mod with new re-rendered lightmaps of the levels, who made it? Boz? We should ask him to release some files to add them there. We should ask someone who can modify ls3d to try using multi-core of newer cpus for better performance, game is still lock'd to 63 fps too... |
Yeah, that was him, he even had some tool for baking them (we tried MWE but somehow that did not work out).
I don’t know anything about engine modifications but a completely new engine would be nice.
You can unlock the fps using the newest version of the Widescreen Fix. https://thirteenag.github.io/wfp#mafia |
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AMadeMan
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Joined: 23 May 2017 Posts: 148 Location: United States 174 Bank Notes
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Is there a workaround for the lightmap baking issue? |
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