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spartaque12
Junior Member


Joined: 10 Apr 2017 Posts: 41
81 Bank Notes
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is it possible to add little bit more polygons to make fingers more realistic ?
as i know there is issues with skeleton animations if u changing some models of characters , does somebody know how to prevent that and make model with normal fingers ? |
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Duelist
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Joined: 06 Nov 2016 Posts: 150 Location: Poland 306 Bank Notes
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spartaque12
Junior Member


Joined: 10 Apr 2017 Posts: 41
81 Bank Notes
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YES , LIKE THIS ONE , omg thank u man , i would like to get your fingers fix , I bow down to you |
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Duelist
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Joined: 06 Nov 2016 Posts: 150 Location: Poland 306 Bank Notes
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Yeah, but it's just proof of concept. I've made it really fast so only for main hand and one (responsible for holding glass) of 4 different poses. I'll check later other character models, maybe they all have same hand models. That would mean creating 1 pair of hands would work for all characters in game. |
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spartaque12
Junior Member


Joined: 10 Apr 2017 Posts: 41
81 Bank Notes
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this will be awesome man <3 |
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Abradox
Junior Member


Joined: 23 Jun 2014 Posts: 34
74 Bank Notes
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That's much better!  |
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AsaSK
Mafiascene Veteran Modder


Joined: 24 Feb 2013 Posts: 794 Location: London, England 12028 Bank Notes
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I never paid attention to how square those fingers were
Going back and playing that cutscene again, I also noticed that the curtain at the back of the 'low' Salieri Bar is clipped out quite obviously..
 _________________
The official Mafioso Mod thread |
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AMadeMan
Senior Member


Joined: 23 May 2017 Posts: 395 Location: United States 552 Bank Notes
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The low quality hands and face animations where what I noticed right off the bat when I played this game. I'd love to see improved faces and limbs for characters so they look less blocky. |
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spartaque12
Junior Member


Joined: 10 Apr 2017 Posts: 41
81 Bank Notes
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nah , we need only hands fixes , it will be enough , there alot of other things need 2 do |
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Honza_B
Junior Member


Joined: 19 Apr 2014 Posts: 38 Location: Czech Republic 1594 Bank Notes
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spartaque12 wrote: | nah , we need only hands fixes , it will be enough , there alot of other things need 2 do |
Oh, come on. These are those two approaches clashing and I can’t stand the other one. You simply cannot expect to manage to recreate the whole game, so now it’s a question of whether you go for quality and individual finalized things, or whether you do a bit there and a bit there and it overall still looks sloppy. If I remake one whole character, I do it the best I can and I finalize it, I get a piece which doesn’t break the look of the game, stands alone and somebody can use it elsewhere. High poly model of Tommy equals one less thing to bug me and one more thing to please my eyes with. If I do bits of everything, there’s pretty much nothing to please my eyes with, only I’m a bit less bugged. Except that I don’t particularly mind the original game being all angular, but I do mind seeing something new looking bad. With that said, I have to acknowledge that pretty much any effort put into making an old game look better has to be appreciated. Now hit me with some counter arguments.  |
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Duelist
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Joined: 06 Nov 2016 Posts: 150 Location: Poland 306 Bank Notes
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I will write comments in Mafia Actually Really Remastered (By You, Not Yet) thread.
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