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Multiple Mods Help

 
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hanket

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PostPosted: Fri Aug 05, 2016 9:57 pm    Post subject: Multiple Mods Help Reply with quote

Hello Everyone! Apologies if this problem has already been addressed before:

I've noticed while installing multiple mods that many conflict and overwrite the other. For example, the "Optimized Mafia Mod" is over-written by "PGs Busy Mod". Is there any way to get around this? Perhaps some modding tools that could combine multiple changes to the same files?

Also, on a side note, has anyone noticed that the Interior View Mod removes the reflective properties of many of the car models? It leaves many of the cars with a flat-matte sort of finish. Is this due to a compatibility issue with my game version?

Thanks in advance guys!
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MatteoCapoletti

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PostPosted: Sat Aug 06, 2016 9:36 pm    Post subject: Multiple Mods Help Reply with quote

The only way to do that is to physically merge the two scene2.bin files and the two tree.klz files and possibly others including maps, models maybe text files.

line by line, script by script and even then the possibility exists of competing scripts causing the game to crash

easiest way to run more than one mod is multiple game installs and have one mod on each install
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