View previous topic :: View next topic |
Author |
Message |
DMateo07
Member


Joined: 10 Jul 2014 Posts: 129 Location: Poland, Bydgoszcz 178 Bank Notes
Items
|
|
Hi!
I have a problem with some places in Lost Heaven
when I try to add face collisions or move model with
face collisions to some places. I makes insides of
buildings but sometimes my new models have a
problem with face collisions in place of old model.
For example:
I will be really grateful for help because in that
situation I must move model without collisions
and manually add AABB collisions, and that isn't
my aim in life  |
|
Back to top |
|
 |
Neutral
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 155 Location: Turkeve - Hungary 319 Bank Notes
Items
|
|
The editor is super but there are certain habits.
Once you have set in place your model with
face collision and need move the model they
would forget a face collision was adjusted before.
The shadow surface should first erase in the
LMG tab by clicking on the delete button there.
Then place the final building of the right place,
and then build a new shadow lightmap on the
ground and the last must be to create the
face collision. Do not move this model at all
and your face collision will stable. Unfortunately,
I also found that if we umpteenth set face
collision for more model the sure that is editor
will forget one from earlier created collision .
You must be periodically checked for each
game that all of face collisions are still work yet.  |
|
Back to top |
|
 |
DMateo07
Member


Joined: 10 Jul 2014 Posts: 129 Location: Poland, Bydgoszcz 178 Bank Notes
Items
|
|
Hmm... Thanks for advice but it's not working
or I'm doing something wrong. It crashes every
time when I move any object (with face collision)
or trying to add face collions this place.
(I have four that bad places in whole city). I don't
know what the hell is wrong with it, but also if I
trying to add face collisions just for example table
(this places) it crashes. |
|
Back to top |
|
 |
Neutral
Mafiascene Veteran Modder


Joined: 06 Mar 2013 Posts: 155 Location: Turkeve - Hungary 319 Bank Notes
Items
|
|
Now I have some time to try out something in editor in your case.
Fortunately I solved the mystery and it is very primitive bug.
The problem was that two face collision not permitted then if they
touch each other. Please raise your model and will works your new
face collision.
Conclusion:
Not enough to use original house models because those must be
to grounding sink and deadly faces conflict be again if want to
create face collision on it. So create a box in zmodeler for each
copied house if you like to use copied originals model. Then save
by use new name in models folder and create a new model in
editor and set them in the right position. Get the "Create Collision"
in the editor and use "create from sub frames" and write here
your invisible box object name ( like you named it in zmodeler ).
https://copy.com/U0u1HF6ILCfnXoEL
https://copy.com/buW7IYp7gxVXI3nA |
|
Back to top |
|
 |
|
|