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addx_2015

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PostPosted: Fri Mar 13, 2015 10:08 am    Post subject: TreRe Reply with quote

Hy everybody Smile can somebody tell me how to use trere tool ? I tried to use all versions of MWE but it's not work ...... THANKS Salute
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Ventilator

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PostPosted: Fri Mar 13, 2015 11:21 am    Post subject: TreRe Reply with quote

Tre Re is obsolete.
Not neccesary nowadays.
All functions of Tre Re are implemented in MWE.

Regards
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addx_2015

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PostPosted: Fri Mar 13, 2015 1:23 pm    Post subject: TreRe Reply with quote

... but MWE not work ..... ( if i make some polygons, how can i make collisions with TreeRe ?)
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Jorns

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PostPosted: Fri Mar 13, 2015 2:39 pm    Post subject: TreRe Reply with quote

why is MWE not working ?

Try run MWE as administrator or (and) win XP compatibility mod.
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MatteoCapoletti

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PostPosted: Fri Mar 13, 2015 8:11 pm    Post subject: TreRe Reply with quote

Using TreeRe is definitely doing things the hard way. I am so glad for MWV

I have never used TreeRe to add collisions

But you can use the invisible wall method with Bscriptview to add collisions

Information and downloads of the Vincenzo Tutorial will help you

http://www.braingib.privat.t-online.de/mafia.htm
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addx_2015

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PostPosted: Tue Jul 14, 2015 7:59 am    Post subject: TreRe Reply with quote

Please tell me one thing: i make a object in Zm, cube, i scale it,texture it,then copy ,and copy named CUBE_02_0000.Then go tools and make the copy of cube to be dummy .Save it : ground.4ds. I open TreeRe ,load tree.klz of one empty mission,then go to insert ,name ground ,import 4ds, then in Bsv 6 add building with same name and position ,and save .When i go to mission ,game is crash. You can tell me why? Thanks
Salute
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