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  Topic: Mafia 1 Real N.Y buildings mod
hostar

Replies: 7
Views: 1810

PostForum: Mafia Mods   Posted: Wed Sep 23, 2020 6:03 pm   Subject: Mafia 1 Real N.Y buildings mod
No. The bridge will be replaced in those missions in which you replace them.

So if you replace it in freeride then it will be replaced in freeride, but not anywhere else.

Although if you repla ...
  Topic: Mafia 1 Real N.Y buildings mod
hostar

Replies: 7
Views: 1810

PostForum: Mafia Mods   Posted: Mon Sep 21, 2020 6:32 pm   Subject: Mafia 1 Real N.Y buildings mod
There is actually tutorial available for this (it is a bit outdated, you do not need Zanoza anymore):
MafiaDataXTractor and extract what?
missions, models, textures

The files for MWE are in the ...
  Topic: Mafia 1 Real N.Y buildings mod
hostar

Replies: 7
Views: 1810

PostForum: Mafia Mods   Posted: Mon Sep 21, 2020 2:03 pm   Subject: Mafia 1 Real N.Y buildings mod
Yes, you can replace models.

If you want to replace models and textures, you need to do 2 things:
1) put models and textures files to correct folders ("models" and "maps")
2 ...
  Topic: YAMSE - Yet another mafia scene editor
hostar

Replies: 4
Views: 1680

PostForum: Mafia Mods   Posted: Tue Sep 01, 2020 10:30 am   Subject: YAMSE - Yet another mafia scene editor
Thank you, I have managed to reproduce it and fix it.
The HexEditor is also always in English now.

However I will not release the new version yet, I will first implement some more fixes and maybe ...
  Topic: YAMSE - Yet another mafia scene editor
hostar

Replies: 4
Views: 1680

PostForum: Mafia Mods   Posted: Sun Aug 30, 2020 9:06 pm   Subject: YAMSE - Yet another mafia scene editor
Firefox3860, thanks for reporting those.

"i pressed object attachment and maximize buttons and program dropped the exception" - I am sorry, but do not understand what that mean and I was ...
  Topic: YAMSE - Yet another mafia scene editor
hostar

Replies: 4
Views: 1680

PostForum: Mafia Mods   Posted: Sun Aug 30, 2020 12:13 am   Subject: YAMSE - Yet another mafia scene editor
Last few week I have been working on new editor for Scene2 files.

Originally I only wanted to visualize dependency between scripts, but then it seems that parsing the whole file will not be that ha ...
 
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