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  Topic: Mafia: The Hit
flovivi

Replies: 13
Views: 1099

PostForum: Mafia 1 Game   Posted: Thu Feb 14, 2019 10:46 pm   Subject: Mafia: The Hit
My jaw dropped so **** hard that I had to undergo a surgery to put it back in, just for it to drop again!

No honestly, this is amazing. Truly amazing.
  Topic: Mafia pre-release screenshots (~400 screenshots!)
flovivi

Replies: 48
Views: 10715

PostForum: Mafia 1 Game   Posted: Fri Feb 08, 2019 3:18 pm   Subject: Mafia pre-release screenshots (~400 screenshots!)
The progress that they made within just one year from clumsy low poly characters and low res textures to what we finally got is amazing. Can’t believe that in a few years this game is 20 years old. An ...
  Topic: Mod to make parking of cars happen more frequently
flovivi

Replies: 1
Views: 697

PostForum: Ask a Modder - Modding   Posted: Mon Dec 10, 2018 10:07 am   Subject: Mod to make parking of cars happen more frequently
I think this script, as well as how traffic behaves (which turn to take, stop when red light, stop when car comes from the right, drivings pullig a gun when you hijack a car,...) is all hardcoded and ...
  Topic: Mafia pre-release screenshots (~400 screenshots!)
flovivi

Replies: 48
Views: 10715

PostForum: Mafia 1 Game   Posted: Mon Nov 12, 2018 1:18 pm   Subject: Re: Mafia pre-release screenshots (~400 screenshots!)

That's interesting, though. I've thought about skybox changes but never really thought lights could be done, but the way you say it sounds very plausible.

I haven't tried to implement the idea ye ...
  Topic: PS2/Xbox echo sounds
flovivi

Replies: 2
Views: 824

PostForum: Mafia Mods   Posted: Mon Nov 12, 2018 1:04 pm   Subject: PS2/Xbox echo sounds
I once had those during gameplay at the PC as well. I think perhaps you can try to change some sound settings. I am sure there was echo as well while I played it on PC. I think during the shootout in ...
  Topic: World's first proper custom Mafia character
flovivi

Replies: 75
Views: 17062

PostForum: Mafia Mods   Posted: Fri Nov 09, 2018 8:47 am   Subject: World's first proper custom Mafia character
Considering how old the modding community is and the fact that animations seem to be a no-go area, it is amazing that someone just was "thinking about Mafia animations 2 days ago" and then w ...
  Topic: Prequel to Mafia CoLH?
flovivi

Replies: 17
Views: 3012

PostForum: Mafia 1 Game   Posted: Wed Sep 05, 2018 7:32 pm   Subject: Prequel to Mafia CoLH?
That would be amazing. The only thing this game now is missing is nowadays' graphics (anthough it had amazing graphics for it's time). Because the story and the gameplay is fantastic.

Look at this ...
  Topic: All files in Maps folder for Paulie
flovivi

Replies: 3
Views: 858

PostForum: Ask a Modder - Modding   Posted: Thu Aug 23, 2018 9:15 pm   Subject: All files in Maps folder for Paulie
Paulie's jacket's name is "Sako201.bmp". The bloody one (in case that is affected too) is "Sako201BLOOD.bmp". Delete those and the problem should be fixed.





btw, your pr ...
  Topic: The Titanic Mod
flovivi

Replies: 344
Views: 192292

PostForum: Mafia Mods   Posted: Wed Aug 15, 2018 7:02 pm   Subject: The Titanic Mod
What I like about your mod is that the models and textures are not too high quality for the original mafia graphics, but totally enough to be clear, smooth and just stunning. The work and dedication y ...
  Topic: What makes glass breakable?
flovivi

Replies: 7
Views: 1749

PostForum: Ask a Modder - Modding   Posted: Mon Jul 16, 2018 10:45 pm   Subject: What makes glass breakable?
As far as I remember, you need to add an extension to the model with hexeditor. To flag it as glass object. Then simply add a collider to it with Mafia world editor and it should break when you shoot ...
  Topic: Did 2K Czech buy 3D Assets for Mafia2?
flovivi

Replies: 2
Views: 936

PostForum: Mafia 2 Game   Posted: Sat Jun 30, 2018 7:25 pm   Subject: Re: Did 2K Czech buy 3D Assets for Mafia2?
Third possibility: The developer sold or licensed them.

hmm... that could be possible too, since developers usually don't reuse their assets, even if they are very nice. Mafia 1 has some amazing sou ...
  Topic: Did 2K Czech buy 3D Assets for Mafia2?
flovivi

Replies: 2
Views: 936

PostForum: Mafia 2 Game   Posted: Sat Jun 30, 2018 12:58 pm   Subject: Did 2K Czech buy 3D Assets for Mafia2?
Hello all, long time no see Wink

I just was looking around in the internet to look for some 3d models of old appartment buildings for my unity game/project.

Then I came across these:
https://www ...
  Topic: Expanding Yellow Petes Gunshop
flovivi

Replies: 3
Views: 1232

PostForum: Ask a Modder - Modding   Posted: Mon May 28, 2018 7:10 am   Subject: Expanding Yellow Petes Gunshop
Did you see them when in MWE, just not in game? This is, I think, because of the rendering. The map is kind of huge, and computers that time could not render the whole scene at once, this is why some ...
  Topic: Altering Pedestrians
flovivi

Replies: 4
Views: 1127

PostForum: Ask a Modder - Modding   Posted: Wed May 23, 2018 9:21 am   Subject: Altering Pedestrians
It would be interesting to find out where the developers put the code that is responsible for what guns the police or the street gangsters are carrying, or the civilians you drag out of a car (sometim ...
  Topic: The Mafia 4 that could've been
flovivi

Replies: 10
Views: 3545

PostForum: Games Off-Topic   Posted: Sun Apr 22, 2018 10:22 pm   Subject: The Mafia 4 that could've been
Check out the "Beauty Shots" of this wonderful piece of art.

http://polycount.com/discussion/118098/escape-public-enemies-team-penyx


THIS is what mafia 3 should have looked like.
...
 
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