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  Topic: Mafia Actually Really Remastered (By You, Not Yet)
agens

Replies: 118
Views: 55885

PostForum: Mafia Mods   Posted: Sat May 12, 2018 8:24 pm   Subject: Re: Mafia Actually Really Remastered (By You, Not Yet)
"LmapGen 2" by Mr F - creates a lightmap with output to dnc files for import into the scene.

Full import of the map from mafia 1 to 3ds max would not have prevented.
  Topic: Mafia World Editor
agens

Replies: 104
Views: 73811

PostForum: Mafia Mods   Posted: Thu Apr 26, 2018 7:16 am   Subject: Re: Mafia World Editor
I asked Oleg to make an export for maps, if everything works out, then soon there will be mods for maps in Mafia 2. If you are interested in this topic to contact Oleg.
Sounds good! Smile

Does he als ...
  Topic: Mafia World Editor
agens

Replies: 104
Views: 73811

PostForum: Mafia Mods   Posted: Wed Apr 25, 2018 7:15 pm   Subject: Re: Mafia World Editor
"Jaqub" Prompt, you found a way how to import map the mafia 1 in 3ds max with all objects?

Still at researching, asm instructed me to do a MaxScript already but i didn't had much knowled ...
  Topic: Mafia World Editor
agens

Replies: 104
Views: 73811

PostForum: Mafia Mods   Posted: Wed Apr 25, 2018 6:13 pm   Subject: Re: Mafia World Editor
"Jaqub" Prompt, you found a way how to import map the mafia 1 in 3ds max with all objects?
  Topic: Mafia World Editor
agens

Replies: 104
Views: 73811

PostForum: Mafia Mods   Posted: Wed Apr 25, 2018 6:06 pm   Subject: Mafia World Editor
I asked Oleg to make an export for maps, if everything works out, then soon there will be mods for maps in Mafia 2. If you are interested in this topic to contact Oleg.
  Topic: MAFIA 2 - a way to import modded objects into the scene
agens

Replies: 85
Views: 28059

PostForum: Mafia Mods   Posted: Thu Mar 29, 2018 9:45 pm   Subject: Re: MAFIA 2 - a way to import modded objects into the scene
[quote="Jaqub"]
Yes. For movement for NPC, you need the program "Autodesk Kynapse". On the screenshots you can see that the game itself is loaded and most likely directly through ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
agens

Replies: 85
Views: 28059

PostForum: Mafia Mods   Posted: Thu Mar 29, 2018 7:14 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
We also need a program for "roadmap.gsd" in "ingame..sds"
  Topic: MAFIA 2 - a way to import modded objects into the scene
agens

Replies: 85
Views: 28059

PostForum: Mafia Mods   Posted: Thu Mar 29, 2018 7:01 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
In order to normally add maps to Mafia 2, we need an exporter of maps for 3ds Max. Then, to edit the traffic paths, we need a program for NAV files.
http://yadi.sk/i/kEV0dhoJ3Ttgfc
  Topic: Mafia World Editor
agens

Replies: 104
Views: 73811

PostForum: Mafia Mods   Posted: Thu Mar 22, 2018 6:01 pm   Subject: Re: Mafia World Editor
ASM

Have you tried making Mafia 2 World Editor?
  Topic: MAFIA 2 - a way to import modded objects into the scene
agens

Replies: 85
Views: 28059

PostForum: Mafia Mods   Posted: Mon Mar 19, 2018 7:48 pm   Subject: Re: MAFIA 2 - a way to import modded objects into the scene
https://www.youtube.com/v/wLZ205sW6og
  Topic: MAFIA 2 - a way to import modded objects into the scene
agens

Replies: 85
Views: 28059

PostForum: Mafia Mods   Posted: Mon Mar 19, 2018 7:44 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
[video width=1280 height=720]https://www.youtube.com/watch?v=wLZ205sW6og&t=122s[/video]
  Topic: MAFIA 2 - a way to import modded objects into the scene
agens

Replies: 85
Views: 28059

PostForum: Mafia Mods   Posted: Mon Mar 12, 2018 7:16 pm   Subject: Re: MAFIA 2 - a way to import modded objects into the scene
I updated the bridge and made it as Add-on.
Here is the link: https://yadi.sk/d/nKAvRpTV3THMK9

https://www.youtube.com/watch?v=wHGEW9u_s00&t=66s
  Topic: MAFIA 2 Modding ZModeler 3
agens

Replies: 1
Views: 2398

PostForum: Mafia Mods   Posted: Tue Jan 24, 2017 9:33 am   Subject: MAFIA 2 Modding ZModeler 3
Hi all.Who wants to do mods on new cars for Mafia 2. Please visit the website ZModeler3.com. This will enable you to develop exporting models. Then we can change not only the machines but also of char ...
 
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