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  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 60
Views: 14901

PostForum: Mafia Mods   Posted: Sat Jan 19, 2019 11:49 am   Subject: MAFIA 2 - a way to import modded objects into the scene
In case I forgot to mention, Zmodeler supports importing models from city_crash.sds, which means that it is possible to add details to new maps such as trees. Hopefully, we will get more of these upda ...
  Topic: Daylight Robbery
T3mas1

Replies: 15
Views: 584

PostForum: Mafia Mods   Posted: Mon Jan 07, 2019 4:28 pm   Subject: Daylight Robbery
404 Not Found :/
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 60
Views: 14901

PostForum: Mafia Mods   Posted: Fri Dec 21, 2018 6:27 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
With the AREA editor, which we already have, agens managed to make new AREAs and split LH into parts.

Zmodeler reads AREAs and can display them. This is how it looks:
https://i.imgur.com/Yk5QADj ...
  Topic: Mafia 2: Modding Tookit
T3mas1

Replies: 49
Views: 10654

PostForum: Mafia Mods   Posted: Sat Dec 08, 2018 6:57 pm   Subject: Mafia 2: Modding Tookit
Sure
A map mod bringing the countryside from Mafia 1 into Mafia 2 has been already released, more information can be found here: http://mafiascene.com/forum/viewtopic.php?t=10250&start=45
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 60
Views: 14901

PostForum: Mafia Mods   Posted: Thu Dec 06, 2018 6:48 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
So I have some new information about the map conversion that agens is doing. Unfortunately that is no good news.

Agens started converting the city of Lost Heaven into M2. But the map is too big fo ...
  Topic: Remaster/redux/hd
T3mas1

Replies: 3
Views: 692

PostForum: Mafia Mods   Posted: Fri Nov 30, 2018 8:57 pm   Subject: Remaster/redux/hd
How many of these remastered models do you have?
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 60
Views: 14901

PostForum: Mafia Mods   Posted: Mon Nov 26, 2018 3:51 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
The first map mod

https://www.youtube.com/v/ATSIG4-1O3c
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 60
Views: 14901

PostForum: Mafia Mods   Posted: Thu Nov 08, 2018 9:31 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
Collisions for the countryside map from Mafia 1
https://www.youtube.com/v/apdAPtiAezw

This has been achieved with Zmodeler 3 by Oleg.

This year is very interesting as far as Mafia 2 is con ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 60
Views: 14901

PostForum: Mafia Mods   Posted: Sun Oct 28, 2018 11:28 am   Subject: MAFIA 2 - a way to import modded objects into the scene
Greavesy has been working on reversing collision data very hard. As a test he converted a part from the GTA SA map and made collisions for it. It is still buggy, but there's certainly some progress! ...
  Topic: Mafia 2 - Smith Thunderbolt Cabrio
T3mas1

Replies: 4
Views: 1416

PostForum: Mafia Mods   Posted: Sun Oct 28, 2018 11:23 am   Subject: Mafia 2 - Smith Thunderbolt Cabrio
Reflection issues fixed, licence plates fixed, LODs fixed.
  Topic: Mafia 2 - Smith Thunderbolt Cabrio
T3mas1

Replies: 4
Views: 1416

PostForum: Mafia Mods   Posted: Sun Sep 23, 2018 4:59 pm   Subject: Mafia 2 - Smith Thunderbolt Cabrio
Gameplay video

https://www.youtube.com/v/xW8e5gQD8ws

Unfortunately the model is buggy for some reason. In Zmodeler I can see that the car has licence plates on both sides, but in the game they d ...
  Topic: Mafia 2 Best Screenshot
T3mas1

Replies: 7
Views: 5024

PostForum: Mafia 2 Game   Posted: Mon Sep 17, 2018 1:17 pm   Subject: Mafia 2 Best Screenshot
Ghost Town, it took me so long to arrange this scene... Sarcastic
https://i.imgur.com/2YUWZEX.jpg
  Topic: Motorfield City Mod
T3mas1

Replies: 101
Views: 51230

PostForum: Mafia Mods   Posted: Fri Aug 31, 2018 10:44 am   Subject: Motorfield City Mod
I decided to convert the map of Motorfield into Mafia 2 with high quality textures.

I was able to export the map with MafiaUnity project by ZAKLAUS
https://www.youtube.com/v/ngJ_ahWQhuU
  Topic: Mafia 2 Modding?
T3mas1

Replies: 3
Views: 813

PostForum: Ask a Modder - Modding   Posted: Fri Aug 31, 2018 10:38 am   Subject: Mafia 2 Modding?
You use LUA viewer to write scripts. I add new scripts by editing the Ultimate Free Ride Mod. Working with LUA viewer is pain in the ass though. If you want to know more, you should join our Discord s ...
  Topic: Mafia 2 - Smith Thunderbolt Cabrio
T3mas1

Replies: 4
Views: 1416

PostForum: Mafia Mods   Posted: Wed Aug 15, 2018 4:17 am   Subject: Mafia 2 - Smith Thunderbolt Cabrio
This is my work on Smith Thunderbolt. The model has also new LODs and edited collisions.

https://i.imgur.com/GSKwNFy.pngO
 
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