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  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Tue Jun 18, 2019 10:59 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
Another breaktrhough!

Greavesy has achieved what was thought to be impossible. New collisions (created in Zmodeler) can now be fixed with his tool so they are basically 1:1 with Mafia 2s.

No b ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Fri Jun 14, 2019 4:33 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
The map editor by Greavesy has been released. You can use the editor to delete objects, move objects, edit collisions, import new models etc.

Some screens and a video:

https://i.imgur.com/VM87i ...
  Topic: L.A.NOIRE vehicle models in Mafia or Mafia II?
T3mas1

Replies: 5
Views: 471

PostForum: Ask a Modder - Modding   Posted: Sat May 11, 2019 4:27 pm   Subject: L.A.NOIRE vehicle models in Mafia or Mafia II?
@Olik I can assure you that you will not see converts of these cars unless you do it yourself. That is the way it is. Unfortunately, the modding community of Mafia 2 is very small. What is even worse, ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Tue Apr 16, 2019 3:28 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
@Olik Indeed!
https://www.youtube.com/v/7Xb0QPGxcO8

I have some news to report. The new version 3.11 has got some improvements as well as it brings new places, more about that in the agens's vide ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Sun Mar 03, 2019 4:12 am   Subject: MAFIA 2 - a way to import modded objects into the scene
AsaSK: I will have to ask, but I doubt it. The way I see it, the easiest solution would be making a low poly - low texture LOD.

I have heard that you could do it using a feature of 3ds max. I have ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Thu Feb 28, 2019 6:46 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
Well, as you may have noticed, FPS drops do occur during gameplay in some places of converted Lost Heaven in Mafia 2.

The solution of this problem seems to be simple. The model of the city is too ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Tue Feb 26, 2019 10:31 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
Unfortunately, the trams don't work. It is just a static model.
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Tue Feb 26, 2019 8:28 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
Version 2.0 of the Lost Heaven convert has been released recently. You can download it and play.

Download: http://www.playground.ru/files/mafia_2_the_city_of_lost_heaven_map_v_2_0-184656/

Here ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Thu Feb 21, 2019 3:57 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
@AMadeMan Traffic is fundemental for good gameplay and fun, but I don't think that is the only thing missing. Obviously it is all up to agens, but I personally hope that he will also fix shadows and r ...
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Wed Feb 20, 2019 11:29 am   Subject: MAFIA 2 - a way to import modded objects into the scene
Agens is updating his mod and he has released a trailer! Take a look!

https://www.youtube.com/v/INV3r9Mi5Oc
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Sat Jan 19, 2019 11:49 am   Subject: MAFIA 2 - a way to import modded objects into the scene
In case I forgot to mention, Zmodeler supports importing models from city_crash.sds, which means that it is possible to add details to new maps such as trees. Hopefully, we will get more of these upda ...
  Topic: Daylight Robbery
T3mas1

Replies: 15
Views: 1959

PostForum: Mafia Mods   Posted: Mon Jan 07, 2019 4:28 pm   Subject: Daylight Robbery
404 Not Found :/
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Fri Dec 21, 2018 6:27 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
With the AREA editor, which we already have, agens managed to make new AREAs and split LH into parts.

Zmodeler reads AREAs and can display them. This is how it looks:
https://i.imgur.com/Yk5QADj ...
  Topic: Mafia 2: Modding Tookit
T3mas1

Replies: 49
Views: 14999

PostForum: Mafia Mods   Posted: Sat Dec 08, 2018 6:57 pm   Subject: Mafia 2: Modding Tookit
Sure
A map mod bringing the countryside from Mafia 1 into Mafia 2 has been already released, more information can be found here: http://mafiascene.com/forum/viewtopic.php?t=10250&start=45
  Topic: MAFIA 2 - a way to import modded objects into the scene
T3mas1

Replies: 77
Views: 21131

PostForum: Mafia Mods   Posted: Thu Dec 06, 2018 6:48 pm   Subject: MAFIA 2 - a way to import modded objects into the scene
So I have some new information about the map conversion that agens is doing. Unfortunately that is no good news.

Agens started converting the city of Lost Heaven into M2. But the map is too big fo ...
 
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