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  Topic: Rmorf.bin editor
Smelson

Replies: 4
Views: 227

PostForum: Mafia Mods   Posted: Wed Aug 12, 2020 9:19 am   Subject: Re: Rmorf.bin editor
Good work brother
Thank you! Your work is very good too Smile
  Topic: Rmorf.bin editor
Smelson

Replies: 4
Views: 227

PostForum: Mafia Mods   Posted: Tue Aug 11, 2020 4:53 am   Subject: Re: Rmorf.bin editor
Great job! I'd like to see this in action.
Thank you!
  Topic: Rmorf.bin editor
Smelson

Replies: 4
Views: 227

PostForum: Mafia Mods   Posted: Mon Aug 10, 2020 7:45 am   Subject: Rmorf.bin editor
Finally, we've done mafia rmorf.bin editor. I, Legion, and Firefox3860 were doing it for about 2 months. You can create a new file from scratch, or open original and edit it. There is a link to downlo ...
  Topic: Updated 4ds plugin for 3ds Max (by pudingus)
Smelson

Replies: 16
Views: 2394

PostForum: Mafia Mods   Posted: Tue Jun 30, 2020 5:09 am   Subject: Re: Updated 4ds plugin for 3ds Max (by pudingus)
Pudingus, are you going to do the 5DS plugin for 3ds max?
Probably not
Uhh, okay. I wanted to test some motion capture.
  Topic: Updated 4ds plugin for 3ds Max (by pudingus)
Smelson

Replies: 16
Views: 2394

PostForum: Mafia Mods   Posted: Mon Jun 29, 2020 10:44 am   Subject: Re: Updated 4ds plugin for 3ds Max (by pudingus)
Pudingus, are you going to do the 5DS plugin for 3ds max?
  Topic: Testing a ride-able train
Smelson

Replies: 9
Views: 2542

PostForum: Mafia Mods   Posted: Tue Oct 29, 2019 2:50 pm   Subject: Re: Testing a ride-able train
dim_flt 10
dim_frm 1

findframe 0, "Train"

label FORWARDCHECK
ctrl_read 0, UP1
if flt[0] = 1, -1, FORWARDCHECK

label MOVETRAIN
frm_getpos 0, 1
let flt[1] = flt&# ...
  Topic: Testing a ride-able train
Smelson

Replies: 9
Views: 2542

PostForum: Mafia Mods   Posted: Tue Oct 29, 2019 7:08 am   Subject: Re: Testing a ride-able train
Could you demonstrate how does it work? I mean script or something else, it will be very interesting. Thanks for answer
  Topic: Alcatraz - Capoletti Style
Smelson

Replies: 5
Views: 2752

PostForum: Mafia Mods   Posted: Fri Jun 21, 2019 6:01 am   Subject: Re: Alcatraz - Capoletti Style
Do you prefer Zmodeler or 3DS Max?
  Topic: Looking back: Mafia hype in the year 2000
Smelson

Replies: 31
Views: 15227

PostForum: Mafia 1 Game   Posted: Tue Jun 04, 2019 5:08 am   Subject: Re: Looking back: Mafia hype in the year 2000


In the folder MISSIONS\mise12-garage there is a scene.bin file. If you open it through Hex, you will see the following:


Hmm. I opened this file but didn't see that text string. Is that on exa ...
  Topic: Problem with Menu...
Smelson

Replies: 5
Views: 2841

PostForum: Ask a Modder - Modding   Posted: Tue Apr 02, 2019 3:52 pm   Subject: Re: Problem with Menu...

Do you mind PMing me the mission so I can have a look?

[url=https://vk.com/doc290669241_497300501?hash=c0dfa5a1e447c4924c&dl=23e2e07173bc0c734a]menu
  Topic: Problem with Menu...
Smelson

Replies: 5
Views: 2841

PostForum: Ask a Modder - Modding   Posted: Fri Mar 29, 2019 6:26 am   Subject: Re: Problem with Menu...
Looks like messed up camera settings (FOV and far plane distance).

Do you get the same issues if you run that level as regular in-game mission?
No, I do not. If I delete the camera "camera_st ...
  Topic: Problem with Menu...
Smelson

Replies: 5
Views: 2841

PostForum: Ask a Modder - Modding   Posted: Tue Mar 26, 2019 8:47 am   Subject: Problem with Menu...
Hi, Everyone. For my mod, I've created a new menu. On 1.0. and 1.1. version, but I've got a problem...

In 1.1: https://pp.userapi.com/c845124/v845124219/1d8971/tPd6A7Nbjis.jpg

In 1.0. https://pp ...
  Topic: 'Detective', a proof-of-concept
Smelson

Replies: 19
Views: 8598

PostForum: Mafia Mods   Posted: Sat Mar 09, 2019 2:56 pm   Subject: Re: 'Detective', a proof-of-concept
Well, I did that.



I renamed it to textdb_en so it would show in my English game version - I don't understand a word of it, but it's great Very happy

Thanks, I like that you like it)
BTW, I created ...
  Topic: 'Detective', a proof-of-concept
Smelson

Replies: 19
Views: 8598

PostForum: Mafia Mods   Posted: Fri Mar 08, 2019 7:43 am   Subject: Re: 'Detective', a proof-of-concept
Well, I did that.

https://drive.google.com/open?id=1QaaOS5sKVeZFFLdwL2GRt8K-BCMIwaVf
  Topic: M Editor
Smelson

Replies: 56
Views: 34620

PostForum: Mafia Mods   Posted: Fri Mar 08, 2019 3:38 am   Subject: Re: M Editor
Hi. I've one problem with M Editor... I use localization function and fully translate from EN to RU mod for Mafia, but in Game I can't see any text.
 
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