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  Topic: Lightmapping?
Frog_808

Replies: 4
Views: 165

PostForum: Ask a Modder - Modding   Posted: Fri Jul 03, 2020 3:13 pm   Subject: Lightmapping?
I don't have to edit it, placing / displaying the bank would be enough for me.
  Topic: Weapons drawn - how to change enemy AI behaviour?
Frog_808

Replies: 9
Views: 256

PostForum: Ask a Modder - Modding   Posted: Wed Jul 01, 2020 7:01 pm   Subject: Weapons drawn - how to change enemy AI behaviour?
Very good!


Maybe you should replace "enemy_action_fire" with "enemy_setstate 9"?
  Topic: Weapons drawn - how to change enemy AI behaviour?
Frog_808

Replies: 9
Views: 256

PostForum: Ask a Modder - Modding   Posted: Wed Jul 01, 2020 5:51 pm   Subject: Weapons drawn - how to change enemy AI behaviour?
I have created a brand new script. It is important, however, that an object can be assigned to the script (with the same name). You must therefore open a mission in DC ED, click on "add a new Obj ...
  Topic: Weapons drawn - how to change enemy AI behaviour?
Frog_808

Replies: 9
Views: 256

PostForum: Ask a Modder - Modding   Posted: Wed Jul 01, 2020 4:24 pm   Subject: Weapons drawn - how to change enemy AI behaviour?
Neutral script (not related to any object):
(Don't forget an object with the same name for this object definition script.)
_______________________________________________________
SCRIPTNAME
------ ...
  Topic: Weapons drawn - how to change enemy AI behaviour?
Frog_808

Replies: 9
Views: 256

PostForum: Ask a Modder - Modding   Posted: Wed Jul 01, 2020 3:23 pm   Subject: Weapons drawn - how to change enemy AI behaviour?
I don't know who you mean as an enemy, but I think you have to list every enemy whose status you want to set in your script.

I experimented a little and came up with the following:

_____________ ...
  Topic: How to add usable weapon into a mission? SOLVED
Frog_808

Replies: 3
Views: 134

PostForum: Ask a Modder - Modding   Posted: Wed Jul 01, 2020 9:43 am   Subject: How to add usable weapon into a mission?
Hello, it's very easy.
You need DC ED 2 Editor for this. Open the mission\scene2 and click on "add object". Then select Object Defintions\Script in the window and name the script exactly l ...
  Topic: Insert bank.4ds in free ride?
Frog_808

Replies: 0
Views: 111

PostForum: Ask a Modder - Modding   Posted: Mon Jun 29, 2020 5:57 am   Subject: Insert bank.4ds in free ride?
Hello, I found out that there is a file in the models folder called bank.4ds, which probably contains the complete bank and interior.

The problem is that this file is different from many other 4ds. ...
  Topic: Lightmapping?
Frog_808

Replies: 4
Views: 165

PostForum: Ask a Modder - Modding   Posted: Sun Jun 28, 2020 3:28 pm   Subject: Lightmapping?
Thank you for your quick response. Is there a way to insert the bank as a whole in freeride mode, only with MWE or boz4ds manager?

(Am I correct in assuming that MAX is not a free program?)
  Topic: Lightmapping?
Frog_808

Replies: 4
Views: 165

PostForum: Ask a Modder - Modding   Posted: Sun Jun 28, 2020 7:56 am   Subject: Lightmapping?
Hello, I would like to copy and modify Yellow Pet's gun shop so that I can have it in another place on the map as well. However, I don't know how to separate a group of objects (I think it's lightmapp ...
  Topic: Can I connect two scripts?
Frog_808

Replies: 2
Views: 161

PostForum: Ask a Modder - Modding   Posted: Sun Jun 28, 2020 7:25 am   Subject: Can I connect two scripts?
Thank you!
  Topic: Can I connect two scripts?
Frog_808

Replies: 2
Views: 161

PostForum: Ask a Modder - Modding   Posted: Thu Jun 25, 2020 1:02 pm   Subject: Can I connect two scripts?
Hello, I would like to ask if it is possible to connect two scripts so that when I use the detector_waitforuse command in one of them, both scripts start working.

Or is there a way to relate the de ...
  Topic: Mafia Script & Data Reference by Djbozkosz, translated
Frog_808

Replies: 7
Views: 3935

PostForum: Mafia Mods   Posted: Sun May 24, 2020 4:31 pm   Subject: Mafia Script & Data Reference by Djbozkosz, translated
That is also what I am looking for. The original document has 64 pages, but there are only 5 in the linked file.
Where can I find the complete document in English?
  Topic: Mafia Script & Data Reference by Djbozkosz, translated
Frog_808

Replies: 7
Views: 3935

PostForum: Mafia Mods   Posted: Sat May 23, 2020 8:59 am   Subject: Mafia Script & Data Reference by Djbozkosz, translated
Hello, I've been searching for a long time, but can't find your translated file in the link.
 
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