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  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Fri May 19, 2017 9:36 pm   Subject: Mafia Freeride-Expansion Country+city
Does anyone know how to make a switch (single script) that could be used from both sides of the wall? Neither standard object + script or model object going through wall + script seems to work or I'm ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Fri Mar 31, 2017 2:43 pm   Subject: Mafia Freeride-Expansion Country+city
I have found a way to sort cache objects by X and Y. At first I did it every 500 units but it gave me 50 cache groups which was a bit too much (Sticking out tongue), so I tried every 1000 next and I liked the result. ...
  Topic: C'est la vie (Chameleon the game that never reached us)
Duelist

Replies: 20
Views: 7441

PostForum: Games Off-Topic   Posted: Tue Feb 14, 2017 1:50 pm   Subject: C'est la vie (Chameleon the game that never reached us)
StarForce drivers shouldn't uninstall with game I think, but it doesn't matter anymore. I gave up on polish version, it was impossible to run it on w7. I have downloaded some russian repack instead, i ...
  Topic: Real Car Facing MOD v1.6
Duelist

Replies: 147
Views: 52669

PostForum: Mafia Mods   Posted: Fri Feb 10, 2017 7:12 pm   Subject: Real Car Facing MOD v1.6
@Kaminsky
You can try to use ENB dx8 to dx9 converter ([url=http://enbdev.com/convertor_dx8_dx9_v0036.htm]LINK) and see if it helps (it fixes cars shadows flickering for example). You should also set ...
  Topic: C'est la vie (Chameleon the game that never reached us)
Duelist

Replies: 20
Views: 7441

PostForum: Games Off-Topic   Posted: Tue Feb 07, 2017 8:20 pm   Subject: C'est la vie (Chameleon the game that never reached us)
Hmm, did You install some SF protected game previously (maybe with newer version that supports w7) so Chameleon didn't have to? Also can You tell me what product version (not file version) is Your sfs ...
  Topic: C'est la vie (Chameleon the game that never reached us)
Duelist

Replies: 20
Views: 7441

PostForum: Games Off-Topic   Posted: Tue Feb 07, 2017 7:00 pm   Subject: C'est la vie (Chameleon the game that never reached us)
Interesting, I've never heard of this game even though it was apparently popular and highly rated in my country.

I've downloaded and installed it. It was a mistake. DO NOT INSTALL POLISH VERSION of ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Mon Jan 23, 2017 8:22 pm   Subject: Mafia Freeride-Expansion Country+city
Vanilla cache.bin bases are ordered in reverse to the order of links in vanilla tree.klz.

cache.bin __________ tree.klz

base02 ____________ LLObject84
base01 ____________ base69
base249 _____ ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Fri Jan 20, 2017 3:38 pm   Subject: Mafia Freeride-Expansion Country+city
Yes, when I thought about it today I agree that Your idea is a lot better.

It looks like I have found a way to fix my missing gateposts... It might be hard to believe so I'm attaching part of my ca ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Thu Jan 19, 2017 2:50 pm   Subject: Re: Mafia Freeride-Expansion Country+city

The question is how to compute the correct value then. Maybe the value hints at the used collision primitive, like 1 - face cols, 2 - OBB, Sphere, etc. and 3 - both. Thinking

Maybe it could be left for ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Thu Jan 19, 2017 12:09 pm   Subject: Re: Mafia Freeride-Expansion Country+city

I think I found the culprit. It's the value coming before the link name in the name table. It's either 1, 2 or 3. I guess it's some kind of flag value but the heuristic MWE uses to determine what nu ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Wed Jan 18, 2017 2:35 pm   Subject: Re: Mafia Freeride-Expansion Country+city

I did some experiments and it looks like it's MWE's fault again. In freekrajina the XTOBB for the motel building is also linked to ex04, yet there's not z-fighting. Even if I add additional primitiv ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Tue Jan 17, 2017 3:37 pm   Subject: Re: Mafia Freeride-Expansion Country+city

This is due to the internal scene representation used by MWE. Effectively the resulting order of the base blocks after saving is equal to the order of the bases in scene.4ds. MWE of course doesn't c ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Mon Jan 16, 2017 7:27 pm   Subject: Mafia Freeride-Expansion Country+city
Yes, I was getting such errors even with vanilla freeride. I'm glad that You couldn't confirm it. I went and reinstalled the game copying mods one by one and checking if it is working.

It turns ou ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Sun Jan 15, 2017 6:13 pm   Subject: Mafia Freeride-Expansion Country+city
Those trees are the same as countryside ones. Some of them were bugged on 1st run screenshots due to cache objects scale multiplier (those two scales when you click on cache.bin model in MWE are being ...
  Topic: Mafia Freeride-Expansion Country+city
Duelist

Replies: 38
Views: 10273

PostForum: Mafia Mods   Posted: Sat Jan 14, 2017 10:42 pm   Subject: Mafia Freeride-Expansion Country+city
I think I have found the source of disappearing gateposts (at least some of them)... MWE itself causes it Confused

If someone could confirm...

Take unmoded freeride mission load it in MWE and do any ...
 
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