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  Topic: Mafia Actually Really Remastered (By You, Not Yet)
CurtisTea

Replies: 133
Views: 91332

PostForum: Mafia Mods   Posted: Tue Nov 24, 2020 3:33 pm   Subject: Mafia Actually Really Remastered (By You, Not Yet)
The mod is great indeed. But I was wondering, if I want to use some particular models and/or textures from it in a mod can I do that? What credits should I give then? Just refer to your mod's name or ...
  Topic: Forgetting how to steal a car
CurtisTea

Replies: 7
Views: 2623

PostForum: Ask a Modder - Modding   Posted: Wed Mar 18, 2020 7:39 am   Subject: Forgetting how to steal a car
Well, I've just checked it one more time in Freeride... and we both are right Very happy
Indeed, without freeride_traffsetup line in Freeride the traffic density will be at its default level no matter how yo ...
  Topic: Forgetting how to steal a car
CurtisTea

Replies: 7
Views: 2623

PostForum: Ask a Modder - Modding   Posted: Thu Mar 12, 2020 9:32 pm   Subject: Forgetting how to steal a car
Are these two different missions? Because it matters.
There's a a line "freeride_traffsetup" (used in Init scripts in Freeride) - it allows you to steal the cars that are unlocked at the mo ...
  Topic: Mafia Continuation mod - By Michal Šafárik
CurtisTea

Replies: 11
Views: 4505

PostForum: Mafia Mods   Posted: Fri Jan 10, 2020 9:27 pm   Subject: Mafia Continuation mod - By Michal Šafárik
Should we expect an English version for the mod (and maybe some of your older mods)? It would be really great.
  Topic: Sector editing
CurtisTea

Replies: 2
Views: 3521

PostForum: Ask a Modder - Modding   Posted: Mon Jul 29, 2019 12:26 pm   Subject: Sector editing
We already have such a tool actually. The existing version of LS3DSandbox allows turning ordinary dummies into sectors with windows. I've done it several times - works perfect and the whole process is ...
  Topic: 'Detective', a proof-of-concept
CurtisTea

Replies: 19
Views: 10974

PostForum: Mafia Mods   Posted: Tue Mar 19, 2019 6:52 pm   Subject: 'Detective', a proof-of-concept
Wow, I wonder why I never came to this idea of changing the players doing-something-animation (never thought this code can work this way). I should definitely try this by myself, it might be very usef ...
  Topic: Mafia Actually Really Remastered (By You, Not Yet)
CurtisTea

Replies: 133
Views: 91332

PostForum: Mafia Mods   Posted: Sun Sep 17, 2017 9:32 pm   Subject: Mafia Actually Really Remastered (By You, Not Yet)
Ok, I checked these new models in an actual game and I gotta tell that I was wrong. I was afraid that the new models would look weird but they fit the game just perfectly; this is definitely the best ...
  Topic: Mafia Actually Really Remastered (By You, Not Yet)
CurtisTea

Replies: 133
Views: 91332

PostForum: Mafia Mods   Posted: Sun Sep 17, 2017 12:34 pm   Subject: Mafia Actually Really Remastered (By You, Not Yet)
Well... wow. This project might be the most accurate remastering (I think this term is the most suitable one too) of the original game I've seen so far!
But the accuracy can be a problem actually. So ...
  Topic: M Editor
CurtisTea

Replies: 57
Views: 42160

PostForum: Mafia Mods   Posted: Thu Sep 07, 2017 7:15 am   Subject: M Editor
Let's be honest, there is no need for a clip model to be written in predmety.def: a clip in every weapon model (if there is one) is always called "clip" (wow!). So if there was a special par ...
  Topic: M Editor
CurtisTea

Replies: 57
Views: 42160

PostForum: Mafia Mods   Posted: Wed Sep 06, 2017 6:58 pm   Subject: M Editor
Well... The problem is fixed. But it works exactly how I expected: a lot of weapon charactetistics that I couldn't change can't be changed with this tool tool.
First of all, the name of the weapon is ...
  Topic: M Editor
CurtisTea

Replies: 57
Views: 42160

PostForum: Mafia Mods   Posted: Wed Sep 06, 2017 11:46 am   Subject: M Editor
I will be looking forward for the fix, thanks!
Inventory editing was the first thing that I wanted to check, because there are some interesting parameters that I never managed to change by hand. Let' ...
  Topic: M Editor
CurtisTea

Replies: 57
Views: 42160

PostForum: Mafia Mods   Posted: Wed Sep 06, 2017 9:32 am   Subject: M Editor
Inventory editing doesn't work properly. I tried to duplicate a Colt 1911 and the program actually adds all the necessary lines to predmety.def, but it does not adds the new weapon with this new ID it ...
  Topic: Textures
CurtisTea

Replies: 2
Views: 5557

PostForum: Ask a Modder - Tools   Posted: Thu Aug 17, 2017 6:10 pm   Subject: Textures
Have you tried a direct .4ds import script in 3ds Max 2009?
Here's the link: http://www.mafia-game.ru/index.php?categoryid=9&p13_sectionid=8&p13_fileid=206
  Topic: Orginal Cars - little refreshment project
CurtisTea

Replies: 50
Views: 37135

PostForum: Mafia Mods   Posted: Tue Aug 15, 2017 2:44 pm   Subject: Orginal Cars - little refreshment project
Any updates here?
  Topic: Bootlegger Mod
CurtisTea

Replies: 61
Views: 42817

PostForum: Mafia Mods   Posted: Mon Aug 14, 2017 11:31 pm   Subject: Re: Bootlegger Mod
Could be really helpful if you could give a few pointers on how one can modify a certain car to be able to carry boxes.
If you want a CERTAIN car to be able to carry CERTAIN boxes - it's easy to do. ...
 
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