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  Topic: The Mafioso Mod
AsaSK

Replies: 105
Views: 96053

PostForum: Mafia Mods   Posted: Wed Jul 18, 2018 1:14 pm   Subject: The Mafioso Mod
Not a huge update but recently I extended the factory environment. I'm reminded how awesome the lighting in mission 3 is every time I play it - it's gorgeous - so I decided to recreate it for this ear ...
  Topic: Sector editing
AsaSK

Replies: 0
Views: 60

PostForum: Ask a Modder - Modding   Posted: Tue Jul 17, 2018 8:09 pm   Subject: Sector editing
As far as I know, we don't yet have a tool that allows the creation/editing of sectors. Is there currently any other way of doing this? Thinking
It would be nice to have lights operate in specific rooms on ...
  Topic: M Editor
AsaSK

Replies: 54
Views: 12676

PostForum: Mafia Mods   Posted: Sun Jul 15, 2018 6:08 pm   Subject: M Editor
It's exciting to see script functionality implemented, it would be great to have a new (and stable) script editor
  Topic: Looking for latest 3DS Max export script
AsaSK

Replies: 11
Views: 544

PostForum: Ask a Modder - Tools   Posted: Sat Jul 14, 2018 1:18 pm   Subject: Looking for latest 3DS Max export script
Ah you were right, an existing lightmap was the issue. I had no idea it could cause such a bizarre geometry effect..
  Topic: Looking for latest 3DS Max export script
AsaSK

Replies: 11
Views: 544

PostForum: Ask a Modder - Tools   Posted: Thu Jul 12, 2018 10:46 pm   Subject: Looking for latest 3DS Max export script
So I rebuilt the texture tree in the slate editor and it looked fine upon export. But sometime later, when I edited the mesh and exported it with the script, I got this..

https://image.ibb.co/heE1S ...
  Topic: Looking for latest 3DS Max export script
AsaSK

Replies: 11
Views: 544

PostForum: Ask a Modder - Tools   Posted: Fri Jul 06, 2018 10:00 pm   Subject: Looking for latest 3DS Max export script
Ah, yeah definitely human error - thanks for clearing that up! That would explain why it tends to happen when editing existing game models.
Relatedly, is there any way to delete redundant map slots? ...
  Topic: Looking for latest 3DS Max export script
AsaSK

Replies: 11
Views: 544

PostForum: Ask a Modder - Tools   Posted: Thu Jul 05, 2018 10:35 pm   Subject: Looking for latest 3DS Max export script
That's interesting Thinking I'm getting lots of textures swapped around - I'm having to correct them with Djbozkosz's 4DS Manager.
  Topic: Looking for latest 3DS Max export script
AsaSK

Replies: 11
Views: 544

PostForum: Ask a Modder - Tools   Posted: Wed Jul 04, 2018 9:14 pm   Subject: Looking for latest 3DS Max export script
Does anyone have v4 of Mr. F's .4ds export script for 3DS Max? I think that's the most up-to-date version. Its predecessors seem to export textures in a buggy way..
  Topic: What makes glass breakable?
AsaSK

Replies: 7
Views: 566

PostForum: Ask a Modder - Modding   Posted: Tue Jul 03, 2018 12:52 pm   Subject: What makes glass breakable?
So I tested it, and for some reason I can't get a custom model to smash (the physical collision works, you can't walk through it, but it doesn't take any hit collision) - oddly enough though, it works ...
  Topic: What makes glass breakable?
AsaSK

Replies: 7
Views: 566

PostForum: Ask a Modder - Modding   Posted: Sun Jul 01, 2018 7:13 pm   Subject: What makes glass breakable?
Thanks for the replies! Brokenneedle I haven't seen that before, I'm going to try making some custom damage models. ASM thanks very much! It's great to know how this works, i'll play around with it to ...
  Topic: The Mafioso Mod
AsaSK

Replies: 105
Views: 96053

PostForum: Mafia Mods   Posted: Wed Jun 27, 2018 6:24 pm   Subject: Re: The Mafioso Mod
Great to see this awesome mod in motion once again Asa! Good luck man.

😘
  Topic: The Mafioso Mod
AsaSK

Replies: 105
Views: 96053

PostForum: Mafia Mods   Posted: Tue Jun 26, 2018 6:10 pm   Subject: The Mafioso Mod
Thanks Muggy Smile

I've been working on a Mafia film for the best part of a year, but recently I hit a technical roadblock. I started to mess around on my laptop to burn some time and inadvertently bu ...
  Topic: What makes glass breakable?
AsaSK

Replies: 7
Views: 566

PostForum: Ask a Modder - Modding   Posted: Tue Jun 26, 2018 1:41 pm   Subject: What makes glass breakable?
For a while I've been wondering what makes breakable glass in Mafia breakable. I understand that part of it is an OBB collision (material 24), but I can't seem to replicate the broken glass falling to ...
  Topic: Mafia pre-release screenshots (~400 screenshots!)
AsaSK

Replies: 38
Views: 2704

PostForum: Mafia 1 Game   Posted: Mon Jun 25, 2018 11:17 pm   Subject: Re: Mafia pre-release screenshots (~400 screenshots!)

And with the real-time sky/lights/lightmapping issue, I'm not sure that technology was around in any FPS at that time. But Mafia broke enough game design boundaries as it is Wink

Theoretically it s ...
  Topic: Mafia pre-release screenshots (~400 screenshots!)
AsaSK

Replies: 38
Views: 2704

PostForum: Mafia 1 Game   Posted: Mon Jun 25, 2018 4:17 pm   Subject: Re: Mafia pre-release screenshots (~400 screenshots!)
I've often wondered who the models were for the LH population, they must have got those faces from somewhere.. Thinking
Developers' friends and relatives, perhaps? At least that was the case with the origi ...
 
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