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  Topic: Howdy Boys and Girls Need help solving a problem
ASM.

Replies: 4
Views: 103

PostForum: Ask a Modder - Modding   Posted: Sun Oct 14, 2018 2:06 pm   Subject: Howdy Boys and Girls Need help solving a problem
This reads like another case of file system virtualization as explained
Change the directory permissions for your Mafia installation folder to allow write access for the Users group.
Install the ga ...
  Topic: Finding a 'missing' sound file
ASM.

Replies: 4
Views: 277

PostForum: Ask a Modder - Modding   Posted: Sun Oct 07, 2018 2:03 pm   Subject: Finding a 'missing' sound file
Here's a log of *.wav and *.ogg files the game loads during freeride. The list is probably not exhaustive since the game loads sounds lazily. I removed all sounds and music areas from the mission, sta ...
  Topic: Mafia 1 Siren Mod
ASM.

Replies: 1
Views: 214

PostForum: Mafia Mods   Posted: Fri Sep 28, 2018 8:58 pm   Subject: Mafia 1 Siren Mod
GOLOD55's Real Driver Pro mod does if I'm not mistaken.

Aside from that you can use mse_car_setsiren command which you could bind to some key via ctrl_read(ex).

I'm not sure whether sirens work ...
  Topic: Exporting Character Models + Animations
ASM.

Replies: 1
Views: 316

PostForum: Ask a Modder - Modding   Posted: Mon Sep 24, 2018 12:22 am   Subject: Exporting Character Models + Animations
Zmodeler's 4ds filter only supports a small subset of the 4ds format. For character models you'll probably want to use Mr. F's 4ds importer v3 for 3D Studio Max.

As far as 5ds files are concerned I ...
  Topic: Problem with screen resolution in setup.exe
ASM.

Replies: 3
Views: 268

PostForum: Mafia I Help   Posted: Mon Sep 24, 2018 12:04 am   Subject: Problem with screen resolution in setup.exe
Have you already tried to run the game without Widescreen Fix? Maybe the mod overrides the game's resolution and you need to configure it via the mod's config file. Thinking

Another point that comes to m ...
  Topic: New script engines for lighting and water
ASM.

Replies: 7
Views: 748

PostForum: Mafia Mods   Posted: Tue Aug 14, 2018 8:50 pm   Subject: Re: New script engines for lighting and water

Afaik LS3D also had per-vertex lighting as implemented in car headlights. Can that be assigned to certain spotlights or would that be too taxing since we're dealing with a forward renderer?

All d ...
  Topic: New script engines for lighting and water
ASM.

Replies: 7
Views: 748

PostForum: Mafia Mods   Posted: Sat Aug 04, 2018 1:57 pm   Subject: New script engines for lighting and water
Nice work! Thumbs up (left)

Dynamic time of day would be golden. Sticking out tongue Except that it would require one hell of a lightmap atlas in that case unless you move to real time shadow maps.
The approach detailed [url= ...
  Topic: Mafia 2: Modding Tookit
ASM.

Replies: 42
Views: 5425

PostForum: Mafia Mods   Posted: Sat Jul 14, 2018 4:01 pm   Subject: Mafia 2: Modding Tookit (Very Experimental)
Great work there. Applause

Do you have some insight into the purpose of PREFAB, ItemDesc and EntityDataStorage resources?
  Topic: What makes glass breakable?
ASM.

Replies: 7
Views: 1017

PostForum: Ask a Modder - Modding   Posted: Thu Jul 05, 2018 10:16 pm   Subject: What makes glass breakable?
What Duelist said. In case you use CTRL-K to create the OBBs I have a development build of MWE that generates properly rotated boxes. PM me if you're interested.

I did some experiments and there se ...
  Topic: World's first proper custom Mafia character
ASM.

Replies: 46
Views: 8642

PostForum: Mafia Mods   Posted: Sun Jul 01, 2018 5:17 pm   Subject: Re: World's first proper custom Mafia character

Github? I know it's some kind of sharing code site but you can download it once it's ready and make your own changes with notepad. It's not closed source or anything.

The advantage of using Githu ...
  Topic: World's first proper custom Mafia character
ASM.

Replies: 46
Views: 8642

PostForum: Mafia Mods   Posted: Sat Jun 30, 2018 11:25 pm   Subject: World's first proper custom Mafia character
Do you mind releasing that test scene shown in the video/screenshots in the first post at some point? Guilty
  Topic: MafiaCon v1.2 Help
ASM.

Replies: 22
Views: 14492

PostForum: Ask a Modder - Tools   Posted: Sat Jun 30, 2018 11:13 pm   Subject: Re: MafiaCon v1.2 Help
createactor is really just a toy command; it's basically a byproduct of createcar. The only commands for configuring the spawned actor besides that behavior value (which just seems to control some bas ...
  Topic: Mafia pre-release screenshots (~400 screenshots!)
ASM.

Replies: 38
Views: 5027

PostForum: Mafia 1 Game   Posted: Sat Jun 30, 2018 4:16 pm   Subject: Mafia pre-release screenshots (~400 screenshots!)

That's interesting, though. I've thought about skybox changes but never really thought lights could be done, but the way you say it sounds very plausible.

I haven't tried to implement the idea ye ...
  Topic: What makes glass breakable?
ASM.

Replies: 7
Views: 1017

PostForum: Ask a Modder - Modding   Posted: Sat Jun 30, 2018 4:06 pm   Subject: What makes glass breakable?

For a while I've been wondering what makes breakable glass in Mafia breakable. I understand that part of it is an OBB collision (material 24), but I can't seem to replicate the broken glass falling ...
  Topic: Mafia pre-release screenshots (~400 screenshots!)
ASM.

Replies: 38
Views: 5027

PostForum: Mafia 1 Game   Posted: Mon Jun 25, 2018 10:15 pm   Subject: Mafia pre-release screenshots (~400 screenshots!)

And with the real-time sky/lights/lightmapping issue, I'm not sure that technology was around in any FPS at that time. But Mafia broke enough game design boundaries as it is Wink

Theoretically it s ...
 
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