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  Topic: Howdy Boys and Girls Need help solving a problem
ASM.

Replies: 6
Views: 219

PostForum: Ask a Modder - Modding   Posted: Tue Oct 16, 2018 8:51 pm   Subject: Howdy Boys and Girls Need help solving a problem
It's possible that the rw_data.dll patch done by MafiaDataExtractor was applied to the virtualized version of it. When you cleared your virtual store, the patch might have disappeared so the game is b ...
  Topic: Another windows 10 problem. World View Editor
ASM.

Replies: 2
Views: 87

PostForum: Ask a Modder - Modding   Posted: Tue Oct 16, 2018 8:33 pm   Subject: Another windows 10 problem. World View Editor
If you install MWE to a directory other than your Mafia installation folder, you need to edit the MafiaPath setting in Editor.ini to point to your game installation.
  Topic: Howdy Boys and Girls Need help solving a problem
ASM.

Replies: 6
Views: 219

PostForum: Ask a Modder - Modding   Posted: Sun Oct 14, 2018 2:06 pm   Subject: Howdy Boys and Girls Need help solving a problem
This reads like another case of file system virtualization as explained
Change the directory permissions for your Mafia installation folder to allow write access for the Users group.
Install the ga ...
  Topic: Finding a 'missing' sound file
ASM.

Replies: 4
Views: 331

PostForum: Ask a Modder - Modding   Posted: Sun Oct 07, 2018 2:03 pm   Subject: Finding a 'missing' sound file
Here's a log of *.wav and *.ogg files the game loads during freeride. The list is probably not exhaustive since the game loads sounds lazily. I removed all sounds and music areas from the mission, sta ...
  Topic: Mafia 1 Siren Mod
ASM.

Replies: 1
Views: 247

PostForum: Mafia Mods   Posted: Fri Sep 28, 2018 8:58 pm   Subject: Mafia 1 Siren Mod
GOLOD55's Real Driver Pro mod does if I'm not mistaken.

Aside from that you can use mse_car_setsiren command which you could bind to some key via ctrl_read(ex).

I'm not sure whether sirens work ...
  Topic: Exporting Character Models + Animations
ASM.

Replies: 2
Views: 369

PostForum: Ask a Modder - Modding   Posted: Mon Sep 24, 2018 12:22 am   Subject: Exporting Character Models + Animations
Zmodeler's 4ds filter only supports a small subset of the 4ds format. For character models you'll probably want to use Mr. F's 4ds importer v3 for 3D Studio Max.

As far as 5ds files are concerned I ...
  Topic: Problem with screen resolution in setup.exe
ASM.

Replies: 3
Views: 311

PostForum: Mafia I Help   Posted: Mon Sep 24, 2018 12:04 am   Subject: Problem with screen resolution in setup.exe
Have you already tried to run the game without Widescreen Fix? Maybe the mod overrides the game's resolution and you need to configure it via the mod's config file. Thinking

Another point that comes to m ...
  Topic: New script engines for lighting and water
ASM.

Replies: 7
Views: 797

PostForum: Mafia Mods   Posted: Tue Aug 14, 2018 8:50 pm   Subject: Re: New script engines for lighting and water

Afaik LS3D also had per-vertex lighting as implemented in car headlights. Can that be assigned to certain spotlights or would that be too taxing since we're dealing with a forward renderer?

All d ...
  Topic: New script engines for lighting and water
ASM.

Replies: 7
Views: 797

PostForum: Mafia Mods   Posted: Sat Aug 04, 2018 1:57 pm   Subject: New script engines for lighting and water
Nice work! Thumbs up (left)

Dynamic time of day would be golden. Sticking out tongue Except that it would require one hell of a lightmap atlas in that case unless you move to real time shadow maps.
The approach detailed [url= ...
  Topic: Mafia 2: Modding Tookit
ASM.

Replies: 42
Views: 5601

PostForum: Mafia Mods   Posted: Sat Jul 14, 2018 4:01 pm   Subject: Mafia 2: Modding Tookit (Very Experimental)
Great work there. Applause

Do you have some insight into the purpose of PREFAB, ItemDesc and EntityDataStorage resources?
  Topic: What makes glass breakable?
ASM.

Replies: 7
Views: 1036

PostForum: Ask a Modder - Modding   Posted: Thu Jul 05, 2018 10:16 pm   Subject: What makes glass breakable?
What Duelist said. In case you use CTRL-K to create the OBBs I have a development build of MWE that generates properly rotated boxes. PM me if you're interested.

I did some experiments and there se ...
  Topic: World's first proper custom Mafia character
ASM.

Replies: 46
Views: 8777

PostForum: Mafia Mods   Posted: Sun Jul 01, 2018 5:17 pm   Subject: Re: World's first proper custom Mafia character

Github? I know it's some kind of sharing code site but you can download it once it's ready and make your own changes with notepad. It's not closed source or anything.

The advantage of using Githu ...
  Topic: World's first proper custom Mafia character
ASM.

Replies: 46
Views: 8777

PostForum: Mafia Mods   Posted: Sat Jun 30, 2018 11:25 pm   Subject: World's first proper custom Mafia character
Do you mind releasing that test scene shown in the video/screenshots in the first post at some point? Guilty
  Topic: MafiaCon v1.2 Help
ASM.

Replies: 22
Views: 14608

PostForum: Ask a Modder - Tools   Posted: Sat Jun 30, 2018 11:13 pm   Subject: Re: MafiaCon v1.2 Help
createactor is really just a toy command; it's basically a byproduct of createcar. The only commands for configuring the spawned actor besides that behavior value (which just seems to control some bas ...
  Topic: Mafia pre-release screenshots (~400 screenshots!)
ASM.

Replies: 38
Views: 5068

PostForum: Mafia 1 Game   Posted: Sat Jun 30, 2018 4:16 pm   Subject: Mafia pre-release screenshots (~400 screenshots!)

That's interesting, though. I've thought about skybox changes but never really thought lights could be done, but the way you say it sounds very plausible.

I haven't tried to implement the idea ye ...
 
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